Cut The Rope developer focusing on limited number of titles rather than ten-to-20 a year
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[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
[Industry news] Curve Games signals growth ambition with major Wyldheart publishing deal
Curve Games has announced a major new publishing partnership with independent developer Wayfinder St…
[Industry news] TIGA Reveals Shortlist for Games Education Awards 2026
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] DAVE THE DIVER Surpasses 10 Million Sales Worldwide
Mintrocket is delighted to announce that DAVE THE DIVER has surpassed 10 million sales across all pl…
[Industry news] TIGA CALLS ON GOVERNMENT TO ENHANCE VIDEO GAMES EXPENDITURE CREDIT, IN AUTUMN BUDGET SUBMISSION
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
100% Indie – What’s in it for you?
The initiative's founders write how it is trying to fuel Android development with the new scheme
Read More »GDC 13: Facebook opens game developer centre
Dev resource includes tutorials on monetisation, discoverability and game creation
Read More »GDC 13: Facebook paid out $2bn to devs in 2012
More than a quarter of a billion people playing games on social network every month
Read More »GDC 13: World of Tanks Blitz rolls on to mobile and tablet
Free-to-play MMO to feature 'console quality' visuals and touch control
Read More »GDC 13: Terrifying horror game Daylight debuts trailer
Unreal-Engine 4-powered title uses procedurally generated world to create unique experiences on each playthrough
Read More »Rising dev costs concern as 3.4m Tomb Raider sales are not enough
Ever-increasing development budgets rear ugly head in latest Square Enix financials
Read More »Global ad spend grew in 2012
After the disastrous collapse of 2009, global advertising revenue is again on the rise. That’s according to Worldwatch Institute’s Vital Signs Online service, which found that the 9.6 per cent drop suffer in 2009 in the aftermath of the global banking meltdown has been partially reversed thanks to a 3.3 …
Read More »SoftBank to acquire majority stake in GungHo
Japanese telco SoftBank has announced its attention to significantly increase its stake in mobile gaming site GungHo. The company plans to spend 25bn ($265m) on over 73,000 shares, taking its overall share ownership from 33.6 per cent to 58.5 per cent. It will acquire the shares from Asian Groove, a …
Read More »SoftBank fronts $250m for mobile dev GungHo
Telecomms giant increases stake in company by 20 per cent to 58.5 per cent
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[Guest post] AI in Indie Game Development: Risks and Solutions
By Olga Taranova, online tech lead at Thrylox On August 18, 2026, the small Korean …
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[Industry news] For GTA VI Buyers, Choice Matters as Much as Format
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[Industry news] Clair Obscur: Expedition 33 “A Painted Symphony” goes on an international tour in 2027
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[Guest post] How Generative AI Is Changing Game Development
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Finalists announced for the Women In Games Awards 2026
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Finalists announced for the Women In Games Awards 2026
The full list of finalists for the Women In Games Awards 2026 has been released, …
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!

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