Call of Duty, FIFA and Assassin’s Creed physical sales are all down year-on-year, though digital sales are all on the rise
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
‘Free isn’t cheap enough’ to make VR appeal to mainstream audiences, says Oculus founder
"No existing or imminent VR hardware is good enough to go truly mainstream"
Read More »Improbable’s new SpatialOS dev kit will help UE devs ‘seamlessly grow any game in scale and complexity’
"It will be easier than ever for developers [...] to scale their game ideas seamlessly across multiple servers"
Read More »Microsoft’s ID@Xbox program celebrates releasing 1000 games
"These uniquely crafted experiences by independent developers will stick with us forever"
Read More »Ubisoft reports ‘sharp rise’ in profits as H1 financials show PRI and back catalogue growth
"The quality of our games is enabling us to achieve top-rate performance"
Read More »EA reports strong Q2 performance thanks to a boost in digital sales
61% of net revenue originates from digital sales
Read More »EA is developing Project Atlas, a ‘unified hub for building and running games’
"These new experiences will lead to deep, meaningful social interactions"
Read More »Strong first-party exclusives help Sony boost game profits by 65%
"The lineup will remain strong in the second half of the year"
Read More »Red Dead Redemption 2 breaks multiple Sony records and makes $725 million in its opening weekend
Western epic just falls short of the $1 billion GTA V made in its opening three days
Read More »Microsoft prototypes Xbox controllers for mobile devices
"Our vision is a mobile gaming controller which can be used standalone and across a variety of devices"
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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