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[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
[Industry news] Curve Games signals growth ambition with major Wyldheart publishing deal
Curve Games has announced a major new publishing partnership with independent developer Wayfinder St…
[Industry news] TIGA Reveals Shortlist for Games Education Awards 2026
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] DAVE THE DIVER Surpasses 10 Million Sales Worldwide
Mintrocket is delighted to announce that DAVE THE DIVER has surpassed 10 million sales across all pl…
[Industry news] TIGA CALLS ON GOVERNMENT TO ENHANCE VIDEO GAMES EXPENDITURE CREDIT, IN AUTUMN BUDGET SUBMISSION
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
ITAG conference calls for speakers
Interactive Technologies and Games event organisers looking for speakers to address education, health and welfare
Read More »GAME buyer ‘would prefer to wait for a formal administration’
Pundits say that GAME will have to go into administration or become insolvent before acquirers step in. The troubled UK retailer has already had a tough day, with shares hitting an all-time low as speculation about its future continuing to mount. Now analysts reckon the worst will have to happen …
Read More »GDC: Sony furthers AR commitment with Vita hockey game
After the Magnet AR tech demo, now there's a concept game boasting card free augmented reality gaming
Read More »Mojang settles legal dispute with Bethesda
Indie hands over Scrolls trademark and is allowed to keep name for upcoming title
Read More »FEATURE: How to licence your games
Video gaming merchandise has become big business, but both retailers and publishers are still learning what works. James Batchelor details the possibilities and pitfalls of bringing video game brands to new markets… Video games-branded products are no longer just the impulse buys found in the corner of HMV or specialist …
Read More »EA "not weakened" by Zynga staff poaching
Electronic Arts has not been weakened by the departures of key personnel to rivals such as social gaming outfit Zynga, CEO John Riccitiello has said. The publishing giant has had numerous head staff exit the company during the last year, with former COO John Schappert and exec VP of EA …
Read More »FEATURE: Licence to sell
Video games themselves can of course be a form of merchandise. Most major movie releases and popular kids programmes are complemented by new games, from straight-up tie-ins like The Adventures of Tintin and Namco’s popular Ben 10 series to derivative works like LEGO Harry Potter. Such licensing deals can be …
Read More »Double Fine’s Kickstarter journey ends tomorrow
Pledged support currently stands at $2.8 million
Read More »FEATURE: Games merchandise powers up
Walk into any GAME or HMV store and you’ll find an abundance of officially licensed toys and other products positioned at the point of sale. And why not? Lewis Tyler looks at how games brands are branching out… Everyone knows we’ve reached a watershed in terms of mainstream acceptance of …
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[Guest post] What Gamescom 2026 Means for Games Investment
Gamescom 2026 landed at an odd moment for the industry; money is starting to move again, and the industry's biggest bet in years is about to decide who benefits from it. Behind the demos, the market itself was quietly changing shape.
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[Guest post] AI in Indie Game Development: Risks and Solutions
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[Industry news] For GTA VI Buyers, Choice Matters as Much as Format
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[Industry news] Clair Obscur: Expedition 33 “A Painted Symphony” goes on an international tour in 2027
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[Guest post] How Generative AI Is Changing Game Development
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Finalists announced for the Women In Games Awards 2026
The full list of finalists for the Women In Games Awards 2026 has been released, …
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!

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