February brings the first big wave of new releases for the year, including a new Soul Calibur and Final Fantasy. Namco Bandai’s weapon-based beat ’em up series returns with Soul Calibur V, featuring a fresh roster of characters and special guest appearance from Assassin’s Creed star Ezio. Meanwhile, Square Enix …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
THQ’s 17-game rescue plan
Embattled publisher THQ has plotted a multi-year game release schedule in a bid to calm investor nerves. Last night the publisher announced a net loss of $56 million for the last three months of 2011. In a move to dispel fears, THQ’s executive team last night listed its next seventeen …
Read More »DRM to trigger blackouts across Ubisoft games
Publisher apologises as Assassin's Creed and Splinter Cell titles go dark
Read More »GTA III helps Take-Two make $26m in digital
Grand Theft Auto III: 10th Anniversary Edition on iOS and Android generated the bulk of $26m in digital revenues for Take-Two in its fiscal Q3. Overall net revenues for the Rockstar and 2K parent stood at $236.3m for the three months ending December 31st, as reported by MCV earlier. However, …
Read More »Digital revenues double ahead of THQ restructure
Change is afoot at THQ. The company has withdrawn from the children’s market and plans to focus instead on "core games and digital initiatives". And despite losses of $56m, it has plenty to work with – the publisher revealed that digital revenues for the third quarter of fiscal 2012 have …
Read More »Why THQ has rubbed out uDraw
The uDraw GameTablet and all related games have been discontinued after the franchise’s sales fell short by $100m. "THQ has no future commitments or plans to manufacture uDraw hardware," the company said in its latest financial report. Revenues for the PS3 and Xbox 360 versions of uDraw – which were …
Read More »Take-Two enthusiasm points to GTA V Xmas release
Take-Two reckons its financial 2013 will be one of its ‘best year ever’, hinting at a Christmas release for Grand Theft Auto V. The parent of GTA publisher Rockstar Games has just reported a drop in profits for its fiscal Q3 ending December 31st, but is confident its next financial …
Read More »Take-Two profits drop
Rockstar and 2K parent firm made $236 million in sales across Q3
Read More »Saints Row is biggest THQ launch in history
Over-the-top action crime game Saints Row: The Third was the largest owned-IP launch ever for THQ. The publisher confirmed that it shipped 3.6m units during its financial third quarter, and 3.8m life to date. These figures were released in THQ’s latest fiscal report, where the company said it expected to …
Read More »Take-Two profits drop to $14.2m
Take-Two has reported a 65 per cent drop in profit to $14.2m for its fiscal Q3 ending December 31st 2011. The Rockstar and 2K parent generated $236.3m in sales during October, November and December. This represents a 25 per cent year-on-year dip compared to the $334.3m made in the same …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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