Paradox Interactive boss is clear on the value of the 1000-person event in Stockholm
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Profits are up as Rovio issues first quarter financials for 2018
Angry Birds 2 big revenue driver, but new games are coming
Read More »Localisation: Think global, act local
Localisation is growing in new ways thanks to the increased globalisation of the games industry. With large-scale localisation difficult to do in house, how can agencies help developers deliver the best experiences to players, and what does the future hold for localisation?
Read More »Women in Games Awards 2018: In pictures
Thanks to everyone who attended, we hope to see you all next year
Read More »Google kills off Chrome auto-silence feature
At least until October's Chrome 70 release
Read More »Microsoft unveils Xbox Adaptive Controller
Coming later this year, the Xbox Adaptive Controller is aimed at players with physical disabilities – it features large programmable buttons and can be connected to various external mounts and joysticks to customise its setup
Read More »Good Shepherd Entertainment to host Indie Heaven festival during E3
Opportunity to play up and coming indie games and meet developers, just across the road from the LA Convention Centre
Read More »People Can Fly opens two new studios to work with Square Enix on triple-A shooter
People Can Fly opened a studio in Newcastle and wants to grow its team to “20-30 developers within the next 12-18 months”
Read More »Finding success with ID@Xbox
As ID@Xbox celebrates another successful year, we speak to European regional lead Agostino Simonetta about making developers’ lives easier and how to find your own success.
Read More »Sony is going digital-only with PlayStation Vita
PlayStation Vita game cards will stop being produced in America and Europe by the end of March 2019
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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