Analysts predict growth in random digital loot despite consumer unrest
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
AESVI Italian games market 2017 breakdown – top sellers, total value, hardware sold and more
Annual data roundup based on new methodology by the ISFE
Read More »Is there a growing UK skills gap?
MCV talks to recruiters, both agency and in-house to see the skills the UK games industry is desperate for
Read More »OPM to sponsor Career Mentor of the Year at the Women in Games Awards 2018
Join us on May 11th as we celebrate amazing talent in the UK games industry for a fourth year running
Read More »DICE is considering a battle royale mode for the upcoming Battlefield V
The studio is hoping to replicate the success of PUBG and Fortnite
Read More »Microsoft details its Xbox E3 activity
Press conference to be broadcast in six languages
Read More »Konami and UEFA dissolve 10 year Pro Evo partnership
Pro Evoh-no
Read More »Life is Strange dev Dontnod makes the first step towards going public
Dontnod also revealed that after Vampyr, the Life is Strange sequel and the narrative title for Bandai Namco, it’s also working on a secret project that already has a name and a publisher. Beyond that, two other games are in the works
Read More »Black Ops 4: What does no ‘traditional’ campaign mean for a game designed in 2015?
Rumours say that the new Call of Duty will be different from predecessors – which if true could prove a costly switch in the current market
Read More »Ordinal Games is a new studio from EA and Scopely bosses
The mobile studio will focus on narrative experiences and user-generated content
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’s shift away from physical discs impossible to ignore.
Read More » -
[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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[Guest post] What Japan’s gamers can teach the rest of the games industry
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[Guest post] What Gamescom 2026 Means for Games Investment
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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