It's enough to make Kratos angry
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
Kalypso Media announces 2017 as their most successful financial year yet
The Tropico publisher has seen significant growth over its 12 year history
Read More »Publishing reinvented: How Sega Europe had its best year yet
Sega is working closer than ever with its studios. We talk to MCV’s Person of the Year John Clark about community, acquisitions, incubation, leadership and the potential of Steam in China
Read More »Fig to produce games based on the unpublished works of Gary Gygax
Fig and The Gygax Trust will seek developers to work on the titles, taking inspiration from unseen works from the father of Dungeons and Dragons
Read More »Darrell Gallagher: Tomb Raider reboot boss moves to Microsoft Studios
Gallagher joins the executive leadership team, with more to be announced at E3
Read More »A year in the GameMaker Studio
GameMaker Studio 2 has had a great first year. We speak to YoYo Games’ general manager, James Cox, about its success, its plans to bring forth a new generation of game developers, and where the engine goes from here
Read More »Activision Blizzard works with Nielsen on esports sponsorship valuation
Nielsen will use same methods it uses for measuring the value of traditional sport sponsorships
Read More »Lord of the Rings Living Card Game: ‘We shied away from random card packs’
With digital card games becoming increasingly popular, we talk to Asmodee Digital about bringing Fantasy Flight’s game to Steam Early Access
Read More »Google Play under FTC investigation in South Korea with links to Lineage M and Lineage 2 Revolution
Investigation started after major mobile RPGs weren't released on all platforms simultaneously
Read More »Cliff Bleszinski accuses Epic Games of trying to hire away his team, but then they are almost neighbours
The two studios have always had a close, if strained, relationship in North Carolina
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’s shift away from physical discs impossible to ignore.
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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[Guest post] What Japan’s gamers can teach the rest of the games industry
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[Guest post] What Gamescom 2026 Means for Games Investment
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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