Second boss to leave studio in last week
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Codemasters co-founder opens smartphone studio
App specialists begin recruitment drive
Read More »Fourth acquisition in 18 months for Bigpoint
Online games provider Bigpoint has today acquired console sports entertainment studio 49Games. Over 40 full-time employees will now become part of the publishing giant’s international team and will be developing online games instead of console titles. Current projects at 49Games will be completed before the switch, Bigpoint has said.Rights to …
Read More »Crowdfunding indies make $20k in five days
Smartphone project now in full production; Studio says overwhelming response has energised the team
Read More »Farming Simulator sells 500,000 units
There’s proof that farming isn’t just popular with casual gamers – Farming Simulator has sold 500,000 copies worldwide. The specialist PC series has sold 300,000 units in Germany alone following the release of Farming Simulator 2011 last November, which also broke into the PC Top Ten in the UK. And …
Read More »As triple-A ‘stagnates’, QA firms turn to downloads
QA and localisation firms are generating more money from social and mobile titles than triple-A boxed games. Several companies have told MCV they have had to expand their testing teams to cope with the strong demand for social, casual and downloadable games. Over the last eight months or so, digital, …
Read More »505 shines in bleak August for UK retail
Retail will hope the worst is behind it as August game sales plunged to new lows. The boxed games market did enjoy a late sales spike with Deus Ex, which reached No.2 in the Chart-Track monthly charts despite just two days on sale. But this only highlights what a weak …
Read More »Bigpoint takes over 49Games
Fourth buyout in 18 months for browser games giant; More acquisitions planned
Read More »Dead Space 2 crowned Xbox 360’s scariest game
A new study into scary console claims has named EA’s Dead Space 2 as the scariest game on Xbox 360. The Vertical Slice study, published on Gamasutra, also drew a number of other conclusions about the nature of scary games and the most effective means of frightening players. For instance, …
Read More »West, Zampella case begins in May
The date has been set for the trial that will settle Infinity Ward co-founders Jason West and Vince Zampella lawsuit against Activision. The case will officially got to court in Los Angeles in May 7th, where the pair will sue its former employer on fraud allegations, according to Gamasutra. The …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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