Rebellion is a company full of unique characters that has spent the last 25 years pushing technological boundaries. Take the company’s head of art, Chris Payton. His desk is littered with Playmobil. Three-inch tall figurines line his monitor, taller ornaments reach out across the workspace. Payton says he knew his …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Glitchers: How video games can save the world
Max Scott-Slade has over ten years experience within the games industry, during which he has launched a number of successful game IPs. In 2013, he co-founded award-winning London-based studio Glitchers, where he currently resides as game design director. Yes, it’s a bold statement but one that I stand by – …
Read More »Steam Curator Connect now live for all developers
Marketing tool allows for better relationships between developers and Steam curators
Read More »National Videogame Arcade: We must build cultural confidence
Iain Simons is the CEO of the National Videogame Foundation. It runs the National Videogame Arcade, GameCity Festival and lots of other brilliant work that you can check on www.thenva.com The last month at the National Videogame Arcade has been confusing and I’m knackered. I’ve spoken at a national cinema …
Read More »Square Enix CEO cool on microtransactions on console
After speaking to Square Enix CEO Yosuke Matsuda it looks unlikely that the Japanese-based publisher will follow the likes of Take-Two or EA in a broad strategic push towards games-as-a-service titles with microtransactions. Having been asked about the different models of mobile and console games, Matsuda replied: "The way that …
Read More »Ubisoft Milan and Playing With IP
Jem Alexander speaks to Ubisoft Milan’s Dario Migliavacca and Davide Soliani about the role of passion in development and working with Nintendo on Mario + Rabbids Kingdom Battle
Read More »Game School Online winter enrolment now open
Free game development education site now accepting new students through December for a January start
Read More »Square Enix CEO Matsuda on project-centric development – in the last MCV of the year
It’s the last issue of MCV of the year, and the last issue of MCV in its current form as well. From January next week NewBay will be merging MCV, Develop and Esports Pro under the MCV brand to create a single brand that will better serve the entire UK …
Read More »Overwatch’s Best Esports Game awards show a divide between esports and mainstream gaming
Esports Pro was a judge for The Game Awards. We’re not trying to throw shade. Last night, or very early in the morning if you’re a bleary-eyed London dweller, Overwatch snatched a win at The Game Awards for Best Esports Game. Back in November, it also grabbed a Golden Joysticks …
Read More »The Game Awards winners for 2017 crowned
Zelda takes the big prize, but Hellblade and Cuphead snag 3 awards apiece
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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