We’ve scoured the UK to chat to developers and recruiters about the state of the games job market.
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
PUBG, GTA V and Divinity: Original Sin 2 all in Steam’s top-grossing titles of 2017, Total War: Warhammer leads the rest of UK pack
What were the twelve highest-grossing games on Steam in 2017? Steam has now revealed those titles, though as with last year’s list the ‘Best of 2017 Top Sellers’ aren’t provided in any specific order or with any actual data. Instead the top grossing games are categorised into four medal categories. …
Read More »CCP Newcastle studio absorbed into Sumo Digital
Dozens of jobs saved as the indie studio purchases CCP’s VR team
Read More »Steam reveals Most Played list of 2017, with Warframe, Payday 2 and Siege making the cut
Valve has named the nine Most Played Steam games of 2017 as part of Steam’s Best of 2017 awards, based on hard data gathered by the platform throughout the year. Some housekeeping before we give you a rundown of the list.This list doesn’t actually compile the total players a game …
Read More »“Streaming platforms critical to our success” says PUBG’s executive producer
PlayerUnknown’s Battlegrounds, which launches today, has been a darling of the Twitch scene since it launched in early access earlier this year. To celebrate the game’s 1.0 launch on PC, we spoke to CH Kim, CEO of PUBG Corp and executive producer of the game, to see what effect streaming …
Read More »Take-Two’s Private Division: ‘Triple-I’ indie ambitions ‘eclipse crowdfunding’
Take-Two makes a big move into indie publishing, we speak to new label boss Michael Worosz
Read More »PUBG Corp CEO: team to ‘work harder’ on server performance polish in wake of 1.0 launch, cosmetic crates coming
Speaking to MCV on the day of PlayerUnknown’s Battlegrounds 1.0 PC launch, PUBG Corp’s CEO CH Kim talked to us about continuing development of the game, and how they plan to monetise their games as a service approach. "We still plan to working harder on our server performance and further …
Read More »We talk to Team Liquid and SK Gaming about their entry to mobile MOBA Arena of Valor
You might not have heard about Arena of Valor yet, but soon enough you’ll be hearing about it non-stop. The mobile MOBA, also known as Kings of Glory and Strike of Kings, is already China’s biggest mobile game and gaming monolith Tencent has taken it worldwide, with a European launch …
Read More »Merry Christmas and a happy New Year from everyone at Develop!
Today is the last day of news coverage at Develop for the year, and our last newsletter of the year
Read More »The Develop Game Jam
We catch up with Dan Parkes from Artist Wanted and Dimitri Zangana of Green Cyber Witches to find out the highs and lows of Develop’s Game Jam at this years Future Games Summit
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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