Another win for Apple's app certification process
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Adding gambling to games isn’t the problem – unless you’re some kind of puritan
People have always gambled on games of skill and chance. And there’s nothing wrong with sensible gambling, in the same way there’s nothing wrong with the sensible consumption of alcohol, or sensibly having sex with people you only just met, or even the sensible driving of cars – though that …
Read More »Rising Thunder devs to release final edition of cancelled fighting game
Releasing the source code for the online multiplayer, too
Read More »GF18: Supercell and Space Ape bring Game First conference to London
SuperCell is moving its mobile developer conference to London in January. It’s putting on the event with the London-based Space Ape Games, which SuperCell acquired back in May. Game First has been run in Supercell’s Helsinki since 2014 and welcomes ‘game developers only’ to talk about current issues in development. …
Read More »Swedish mobile outfit Like A Boss Games secures $1.6m funding
Acquire funding, Like A Boss
Read More »Moshi Twilight: a child-friendly spin on the iPhone App of the Year 2017
Gaming companies are often pilloried in the press for keeping kids up too late, while devices stand accused of disrupting all of our sleep patterns. London-based Mind Candy though, the home of the Moshi Monsters franchise, has come up with an app that turns all of that on its head. …
Read More »Craig Fletcher to leave GAME Digital at end of 2017
GAME Digital has announced Monday that Craig Fletcher will be leaving the company at the end of 2017. Fletcher joined GAME back in 2015 when they company acquired Multiplay, which Fletcher founded, for £20m. Multiplay itself was founded in May 1997, and Craig was the boss there until 2016, when …
Read More »COMMENT: Games and gambling – a lawyer’s view
Paul Gardner is a lawyer and early adopter of the Atari 2600. He specialises in commercial transactions and regulatory issues relating to the computer games industry. Many in the games industry will have heard it referred to as the ‘gaming industry’ – a term confusingly used by some betting firms. …
Read More »The PQube Quest: 2017’s publishing odyssey
Distributor turned publisher PQube has had a big year, hunting out niche titles such as Cat Quest and releasing them across multiple platforms. Seth Barton visits the team to talk to head of marketing Geraint Evans and global sales director Kevin Hutchinson to find out how it’s all gone and …
Read More »Inside an Italian game academy
Jem Alexander talks to Geoffrey Davis, general manager of the Digital Bros Game Academy, about how the school seeks to arm the next generation of Italian game development talent with real world experience
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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