Gaming companies are often pilloried in the press for keeping kids up too late, while devices stand accused of disrupting all of our sleep patterns. London-based Mind Candy though, the home of the Moshi Monsters franchise, has come up with an app that turns all of that on its head. …
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
Craig Fletcher to leave GAME Digital at end of 2017
GAME Digital has announced Monday that Craig Fletcher will be leaving the company at the end of 2017. Fletcher joined GAME back in 2015 when they company acquired Multiplay, which Fletcher founded, for £20m. Multiplay itself was founded in May 1997, and Craig was the boss there until 2016, when …
Read More »COMMENT: Games and gambling – a lawyer’s view
Paul Gardner is a lawyer and early adopter of the Atari 2600. He specialises in commercial transactions and regulatory issues relating to the computer games industry. Many in the games industry will have heard it referred to as the ‘gaming industry’ – a term confusingly used by some betting firms. …
Read More »The PQube Quest: 2017’s publishing odyssey
Distributor turned publisher PQube has had a big year, hunting out niche titles such as Cat Quest and releasing them across multiple platforms. Seth Barton visits the team to talk to head of marketing Geraint Evans and global sales director Kevin Hutchinson to find out how it’s all gone and …
Read More »Inside an Italian game academy
Jem Alexander talks to Geoffrey Davis, general manager of the Digital Bros Game Academy, about how the school seeks to arm the next generation of Italian game development talent with real world experience
Read More »Funcom establishes joint venture with Cabinet Group
New company will hold IP for Robert E Howard pen and paper RPGs
Read More »Sumo Digital valued at £145m in IPO
Sheffield games outfit Sumo Digital has revealed Monday that it will float on the stock market. The firm’s initial public offering (IPO) was priced at 100 pence per share for listing on the London’s Junior Market, which values the company at £145m, Shares in Sumo Group PLC are planned to …
Read More »Infinity Ward opens new Polish studio
Research and development team will be based in Krakow
Read More »Charts: Call of Duty: WWII celebrates Christmas with seventh consecutive number 1
It’ll all be over by Christmas, they said. They were wrong. Call of Duty: WWII has clutched the UK Christmas number one, and has done so comfortably after a strong showing that has seen the game selling around 50%, still, then last year’s Call of Duty: Infinite Warfare, which also …
Read More »PUBG sells 1m in just 48 hours on Xbox One
PlayerUnknown’s Battlegrounds sold more than 1m copies in its first 48 hours on the Xbox One. The news comes from Xbox Wire, who announced the figures on Friday, ahead of PUBG’s first weekend on sale. Bluehole’s battle royale survive-em-up launched into Microsoft’s Xbox Game Preview program on December 12. At …
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’s shift away from physical discs impossible to ignore.
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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[Guest post] What Japan’s gamers can teach the rest of the games industry
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[Guest post] What Gamescom 2026 Means for Games Investment
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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