Dr Richard Wilson is CEO of TIGA, the award-winning trade association representing the UK video games industry. At TIGA, Richard has successfully campaigned for the introduction of Video Games Tax Relief and introduced an accreditation system for university games courses. Now that the Government has triggered Article 50 and the …
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
FIFA 18 facing fan backlash over bugs with #FixFIFA campaign
Players of the popular franchise are calling for a boycott of the game's promotions for Black Friday until game fixes are implemented
Read More »EA on the EU: UK boss Shaun Campbell talks Europe
Ukie’s biennial Westminster Games Day is a great opportunity for the industry to join forces and make sure our parliamentarians are aware of the importance of the industry and the issues it’s facing. While there, we took the opportunity to have a quick chat with Shaun Campbell, EA’s country manager …
Read More »Marketing indie games: Putting the fun in funnel
Failbetter Games’ marketing manager Haley Uyrus on how to make the most of your sales funnel
Read More »A Call of Duty Movie, the Overwatch League, Candy Crush ice cream – Tim Kilpin is extending the brand
Activision Blizzard just had its biggest week of the year. Its annual Call of Duty behemoth was launched at retail to strong sales figures, while BlizzCon gathered tens of thousands of the company’s most faithful fans together. One big announcement was for a Disneyland-esque Overwatch map, celebrating the company’s biggest …
Read More »Kevin Chou joins Critical Force board
Kevin Chou has joined the board at Critical Force, the company that developers the mobile first-person shooter Critical Force. It’s a coup for the developers. Chou is the founder and CEO of the Korean Silicon Valley Esports (KSV) organisation. Don’t know them? You soon will as KSV has acquired the …
Read More »MCV’s 30 Under 30 unveiled in this week’s issue
It’s time for us to reveal our definitive list of the industry’s brightest young minds. For this year’s 30 Under 30 (sponsored by OPM Jobs), we were inundated with entries, which made choosing the final list of 30 very tough – so this really is the cream of the crop. We’re …
Read More »MCV’s 30 Under 30 2017
MCV’s ultimate list of the 30 most brilliant young people working in the UK games industry right now
Read More »Playground Games make key hires for new open-world action/RPG project
Ex-Rockstar, Konami and Ninja Theory devs join the team at its new offices increasing its headcount up to 400 people
Read More »Rovio takes a drop in share price but games revenue is up
Shares in the Finnish developer are now down to $11 a share as costs for acquiring users rose by over 300 per cent
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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