Konami have announced a partnership with esports outfit eFootball.Pro to create an international Pro Evolution Soccer league The new league will be broadcast globally, and it’s aiming to attract players from all around the world. However, aside from this details for the league are thin on the ground. Last year, …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Call of Duty: WWII knocks Mario Odyssey off the top of the Japanese charts
Activision’s Call of Duty: World War 2 (which is published by Sony on PS4 in Japan) has claimed the top spot in the Japanese charts. In doing so it knocks Nintendo’s Switch platformer, Super Mario Odyssey, from the top spot. Famitsu credits COD’s strong sell-though (89 per cent), and notes …
Read More »Warface to get battle royale mode
It’s been a week or since a shooter has revealed its own battle royale mode, but to save us from panic, Crytek’s Warface has announced it’s own fight-to-the-death-with-scavenged-weapons ‘em up mode that will enter the Warface with the next update. Warface’s update seems to include all of the staples of …
Read More »EA response to Star Wars Battlefront II controversy becomes the most downvoted in Reddit history
The Star Wars Battlefront II loot box controversy is just not going away for EA. Despite having already once revised the game’s loot box system, the vocal internet masses remain outraged. So much so, in fact, that a response from EA on Reddit defending its design has become the most …
Read More »Gale Force Esports wins Rocket League season 4 World Championships, bagging $55,000
Gale Force Esports has lifted the trophy on the Rocket League season four World Championship, taking home the majority of the $150,000 prize pool. The team beat Method 4-3 to send them to the losers bracket, before beating them again in the grand final 4-0, a clean sweep that earnt …
Read More »Now Warface is getting a Battle Royale mode
The race to integrate 2017’s hottest game mode into every online title under the sun is on. Crytek’s Warface is following in the footsteps of Epic’s Fortnite by adding a battle royale mode to the free-to-play shooter in its next update. In an even bolder act of brinkmanship, the map …
Read More »Sledgehammer apologises for Call of Duty: WWII server struggles
Call of Duty: WWII developer Sledgehammer has told fans that it intends to return to a dedicated server structure for the game at some point in the future. Following the introduction of an update last week that caused some online issues, Sledgehammer shifted the game off its dedicated servers and …
Read More »Call of Duty: WWII is still No.1 as three new titles enter Top Ten
There’s no budging Activision’s Call of Duty: WWII from the top of the charts this week. Not only has the FPS clung onto its debut position, but it also posts the best week two sales for any game in the UK charts this year, beating previous record holder FIFA 18 …
Read More »Two VR titles from Supermassive Games delayed until 2018
No reasons given but the delays give an extra two months development for both The Inpatient and Bravo Team
Read More »Bossa Studios’ Decksplash fails to hit target
Following a unique open giveaway to test the games viability, it failed to meet its player target and has now been discontinued
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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