Is London Games Festival definitely returning this year? When is it and what will it consist of? Yes it is; the Festival will run throughout October. The LGF is to make London a focus for Interactive Entertainment and to engage with media, consumers and Government. The London Games Festival is …
Read More »PR Panel 2024: Mike Hendrixen, Vertigo 6
"While AI will help us, it's the personal touch that'll always be most important in PR and communica…
[From the Industry] Agenda and speaker announcement goes live for the Games Growth Summit
The MCV/Develop award-nominated Games Growth Summit 2024, happening on June 7th, offers a crucial op…
PR Panel 2024: Alex Verrey, Overload PR
"I think that Indie gaming has truly come of age. There are so many good games made by smaller studi…
[From the industry] Sony Interactive Entertainment’s Shuhei Yoshida and Greg Rice to Keynote Develop:Brighton 2024 as full programme announced
Develop:Brighton organisers Tandem Events have announced the conference’s latest keynote session wil…
[From the Industry] TIGA sets agenda for the UK games industry with call for an Independent Games Tax Credit
TIGA, the trade association representing the UK video games industry, has today presented an ambitio…
Killzone 2 lacked variety
Aside from its 3D overhaul, Dutch developer Guerrilla has said that there will be another key difference between Killzone 3 and its predecessor – variety. I think what Killzone 2 suffered from was the amount of variety that was in the environments and the in the minute-to-minute stuff that you …
Read More »Need For Speed World goes live in July
EA’s massively multiplayer online racer Need For Speed World will launch on July 20th. The game will only be available as a downloadable client at world.needforspeed.com, with a free version allowing gamers to access all race events up to level 10. Beyond that, players will need to purchase the Need …
Read More »High Street welcomes the iPad
Retailers have braced themselves for an iPad sales rush as the potentially lucrative device goes on sale in the UK for the first time today. Video games have become a major selling point for Apple’s latest touch-screen unit – with hundreds of titles available to download from the App Store …
Read More »Ruffian staff left RTW â??for console workâ??
Former Realtime Worlds release manager explains the studio switch
Read More »Cubic Motion receives £100,000 grant
R&D fund for new facial animation tech gains boost from development agency
Read More »Enslaved dev â??lacked belief in Heavenly Swordâ??
But Ninja Theory says its ready and raring with its latest project
Read More »New OpenFeint SDK ties with Apple Game Center
New wide-ranging update for the social tool to launch next month
Read More »Namco backs Ubisofts DRM
Having staved off some pretty fierce criticism of its controversial online-required DRM in some of its PC titles, Ubisoft has at last received a welcome spot of corporate backing from fellow publisher Namco Bandai. Speaking to CVG, Namco Bandai VP Olivier Comte says that Ubisoft’s method is not without merit. …
Read More »PokePark: Pikachus Adventure dated
Having kept pretty quite about the game since it was first unveiled in October last year, Nintendo has announced that PokePark Wii: Pikachu’s Adventure will be released in the UK on July 9th. Players take control of recognisable series’ mascot Pikachu in what is described as the first Pokemon adventure …
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Redefining success in the remote work era, by Joy Cicman Liuzzo, VP of Product Marketing at Stack Overflow
For the third year in a row, the developer community told us that flexibility is the most crucial factor influencing their decision to stay in a job or move elsewhere. As technology businesses fight to retain talent to stay ahead in the GenAI era, the question arises – why are they not prioritising remote work?
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Q&A: Stefano Petrullo and Torsten Oppermann on Renaissance PR joining the 1SP family, and what creating a ‘superagency’ actually means
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Final Boss: Snow Rui, President and CFO at Hooded Horse
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When We Made… Mortal Kombat 1
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When We Made… Fae Farm
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Final Boss: Snow Rui, President and CFO at Hooded Horse
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Snow Rui, President and CFO at Hooded Horse
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When We Made… Mortal Kombat 1
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When We Made… Fae Farm
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Levelling Up – Newfangled Games’ Henry Hoffman
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Rising Star – Stuart Pentelow, programmer at d3t