New partnership with Spotify signals the end for the music streaming service on Windows and Xbox, terminating at the end of the year
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Get That Job: Environment Artist
James Brady is a freelance environment artist, currently working on PlayerUnknown's Battlegrounds. He tells us how to get a job as an artist in the games industry
Read More »Andrew House steps down as Sony Interactive Entertainment CEO
Tsuyoshi Kodera will take over, effective immediatly, with House staying as a transitional chairman until the end of the year
Read More »Moderating the Overwatch community is “scary” – Jeff Kaplan
Game director addresses the Battle.net forums to discuss abuse on forums and in the community against Blizzard
Read More »Testronic Talk: The new revolution in QA
The changing face of games creation has called for a new type of approach to QA services. Erik Hittenhausen, QA Director for Games, explains how Testronic’s role has evolved
Read More »Assassin’s Creed partners with Google TensorFlow for hieroglyphics translation
Ubisoft is looking for researchers and historians to contribute to The Hieroglyphics Initative to help identify and translate the sympls using machine learning
Read More »Bulkhead Interactive’s Brammer on Battalion 1944 esports: “When we show this game off it’s going to change the shooter industry.”
Battalion 1944 feels just like Call of Duty 2. This isn’t a surprise, Bulkhead Interactive’s multiplayer first-person shooter proudly proclaims itself as a spiritual successor to World War II classics Medal of Honour and Call of Duty 2, in a campaign that saw 10,096 backers throwing in £317,281 to help …
Read More »HTC Vive Fallout 4 VR bundle available now
To celebrate the launch of Bethesda’s upcoming Vive exclusive, Fallout 4 VR, HTC has announced a brand-new bundle deal for its virtual reality headset. Starting from today (October 2nd), every Vive purchase will come with a redemption code for Fallout 4 VR, which releases on December 12th, effectively giving buyers …
Read More »Celtic takes first step into esports with online FIFA tournament to win Champions League tickets and other perks
Celtic Football Club has announced an online FIFA 18 tournament, starting this October, that will pit players against each other in online matches to win Celtic Champions League tickets and a variety of other prizes. The tournament will see players battling it out, all playing as Celtic, in head to …
Read More »Kairos Media acquires dormant esports brand Lightning Pandas, signs FIFA player Sean ‘Dragonn’ Allen
Social media focused digital communications agency Kairos Media has announced its acquisition of esports outfit “Lightning Pandas”, which was co-founded by Michael Craddock and Call of Duty pro Shane ‘ShAnE’ McKerral. Craddock is also a co-founder of Kairos Media, and the acquisition marks Kairos’ entry to the esports business, using …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
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