Nintendo is to publish Ubisoft’s Mario + Rabbids Kingdom Battle in both Japan and Korea next year, Ubisoft has announced. The game, whichhas now become the best-selling third party game on the Nintendo Switch,will release in both territories on January 18th 2018. Developed by Ubisoft Milan and Ubisoft Paris, Mario …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
EA: FIFA 18 has ‘the best gameplay we’ve ever had’
In a recent interview with GameReactor, EA executive vice president Patrick Söderlund admitted the company “played it safe” with FIFA 17. This year, however, EA is going “all in” with FIFA 18, and as we sit down with lead gameplay producer Sam Rivera at Gamescom, it becomes clear exactly what …
Read More »Ukie announces two-year program to boost the games industry in Coventry and Warwickshire
The new partnership with CWLEP will look to build on the local success in the industry out of Leamington Spa
Read More »Cryengine update 5.4 adds support for Substance, Vulkan and more
Newest version of the engine comes following a rocky year from developer Crytek
Read More »Versus Evil to publish Pillars of Eternity II: Deadfire
Independent publisher Versus Evil is to publish Obsidian Entertainment’s Pillars of Eternity II: Deadfire, the company has announced. The sequel to the hit RPG will launch on PC, Mac and Linus in early 2018. Pillars of Eternity II: Deadfire recently made crowd-funding history when developer Obsidian brought the title to …
Read More »Will Freeman hired as AskAboutGames editor as VSC and Ukie renew deal
The newly refreshed website relaunches today with Freeman at the helm, bringing over a decade of industry experience to the games consumer advice website
Read More »$150,000 Gears Pro Circuit event in Mexico City delayed due to natural disasters
The $150,000 Gears Pro Circuit Mexico City has been delayed after natural disasters in the area. The event was scheduled to take place on October 13 to 15 at Mexico City’s World Trade Center, but a series of natural disasters has forced Coalition and Gears Esports to postpone the event …
Read More »QA & Localisation: Quality Careers
It has been seen as a career entry point and, by some, even a late-stage afterthought of development, but QA and localisation are vital parts of the development process. Sean Cleaver speaks to those in the industry to find out how perceptions have changed about this area of the business
Read More »Nier: Automata hits 2m shipments and digital sales
Square Enix and PlatinumGames’ action RPG Nier: Automata has hit another huge milestone, the publisher has announced. After hitting 1.5m shipmentsin May this year, thegame’s shipments and digital sales have now reached at least two million across the globe. The game released on PS4 and PC earlier this year to …
Read More »Reality Gaming Group gets a $3.5 million cash injection from in-game offering and cryptocurrency
Investors can use Ethererum to purchase the initial coin offering or ICO, with funds going towards game development
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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