Video gaming now claims a higher proportion of US homes’ entertainment spend than print media, premium TV, DVD, Blu-ray, movie rentals or music. That’s according to a new report from Nielsen which states that 4.9 per cent of the total amount of money spent by US households now goes on …
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[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
SCE unaffected by Sony restructure
Despite reports to the contrary this morning, the famous Sony Computer Entertainment brand is not going to die. Kotaku reported this morning that as from April 1st the SCE brand would be no more, with Sony preparing to scrap the moniker in favour of a new arm of the company …
Read More »Skillset backs its first English game art course
Leicester's De Montfort art course backed by academia and industry as a worthwhile choice for students
Read More »Rocksteady to go beyond The Batman?
Warner Bros is hopeful that its library of prominent IPs will be available to its new development studio Rocksteady. It was initially expected that Rocksteady would – in the short-term – act as a dedicated Batman studio. But Warner Bros’ long-serving UK president Josh Berger says that the studio will …
Read More »PC firm plans print on-site games
‘On-site publisher’ Tribeka is looking to expand its SoftWide on-the-spot manufacturing service to incorporate a wider library of PC titles – and potentially console titles as well. The system allows retailers to print software onto disc ready for sale within minutes, and is already used for PC software at European …
Read More »Mid year release for Mario Galaxy 2
The wait for Super Mario Galaxy 2 looks to be a far shorter one than many had expected, with news that the already highly anticipated platformer is being lined up for a summer release worldwide. Joining it will be the curiously titled 2D action title Metroid: Other M. The news …
Read More »MS cautious over Natal software
We’re still none-the-wiser as to what games will accompany the launch of Natal later this year, but Microsoft has said that it won’t be throwing its stable of high-profile IP at it without careful consideration. We want the first impression to be a great one, so we are not going …
Read More »Warner mulls Rocksteady projects beyond the Bat
DC Comics owner looking to enhance the value of its intellectual properties
Read More »Sony: â??Arcâ?? easy for third-parties to develop for
Platform holder boasts the motion controllerâ??s adaptability into game code
Read More »How would dev tax breaks help? Have your say
The UK's development industry is calling for tax relief, but why? Last chance to vote
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[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially announced the launch of its Public Beta. Gamers from around the globe can now access the platform, create profiles, follow their favorite games, and directly participate in shaping the network’s final features ahead of its full release.
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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![dfgdgdg [Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse](https://mcvuk.com/wp-content/uploads/dfgdgdg-110x75.png)
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![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
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