Casual giant eyes consoles

The team behind popular casual portal Miniclip.com are turning their best online games into console titles. The site has more than 550 games and an audience of over 50 million users per month. As part of a partnership with South Peak, the company will be releasing a number of its …

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Pre-orders soar for Battlefield BC2

Hype for Battlefield: Bad Company 2 has reached an all-time high, with EA reporting huge pre-orders for the shooter. The game is the sequel to the 2008 multiplayer hit and will arrive on March 5th on Xbox 360, PS3 and PC. It’s also the first Battlefield title since last year’s …

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PES 2011 needs to change its concept

Some may claim that they’ve heard it all before, but developer Konami has again pledged that the next version of its Pro Evolution Soccer series will feature a radical gameplay overhaul. Speaking to Famitsu (as reported by Andriasang), the series’ lead developer Shingo ‘Seabass’ Takatsuka noted that the last release, …

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PS3 confirmed for new Ghost Recon

Having omitted any mention of the PS3 from its formal announcement of new shooter Ghost Recon Future Soldier this morning, Ubisoft has now confirmed a multiformat release for the game. Ubisoft community developer Aymeric Evennou said on Twitter: "To those who wondered, Ghost Recon: Future Soldier will also release on …

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AUS: Pirate to pay Nintendo $1.3m

An Australian man who uploaded an illegal copy of New Super Mario Bros Wii to the internet before the game went on sale has agreed to pay Nintendo $1.3m in compensation. Having acquired the game early and made it available online before it could be legally purchased in shops, Nintendo …

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Ferrari returns to Need for Speed

EA has announced that seven years on from its last appearance in a Need for Speed title, Ferrari is to make a return to the series in the form of an Xbox 360 only DLC pack for NFS: Shift. Ten cars in total will be included as part of the …

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Riccitiello: Price cuts were too late

John Riccitiello has accused the major console platform holders of taking too long to cut the pieces of their consoles last year as the industry fought to cope worldwide economic challenges. In 2009 there was a lack of aggressive first party pricing – [they were] a little bit too late …

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