Super Monkey Ball: Step & Roll will expand the fanbase for its long-running arcade-style puzzle franchise, thanks to Balance Board compatibility. That’s according to Sega, which is holding high hopes for the upcoming Wii title, due for release on February 12th. The firm believes the device’s accessibility will introduce the …
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[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
[Industry news] Curve Games signals growth ambition with major Wyldheart publishing deal
Curve Games has announced a major new publishing partnership with independent developer Wayfinder St…
[Industry news] TIGA Reveals Shortlist for Games Education Awards 2026
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
No standalone 250GB HDD for the UK
Microsoft has dashed hopes that the launch of a standalone SKU for the 250GB Xbox 360 HDD in Japan may lead to a similar move in the UK, while at the same time suggesting that the current top-end 120GB model is on the way out. Microsoft is now offering a …
Read More »Kuju to close Manila studio
Philippines studio closure follows months of intermittent expansion and contraction
Read More »Warner ships 1m Scribblenauts
Publisher Warner Interactive has announced that it has shipped over 1m copies of its critically acclaimed DS title Scribblenauts since it was first released last September. The game uses an innovative mechanic that requires users to spell out the name objects needed to solve puzzles and fight enemies. To date …
Read More »Pinpoint signs new WWE deal
A new range of WWE-licensed accessories will soon hit shelves, thanks to a new deal between the wrestling federation and Pinpoint Consumer Electonics. Under the agreement, the peripherals firm will be able to produce and market accessories and other products boasting officially licensed images of WWE’s most popular wrestlers, as …
Read More »Art books getting Wii and DS games
How-To-Draw author Christopher Hart wants to launch a series of art games that utilises the DS stylus, as well as Wii, Xbox 360 and PS3’s motion controllers. Hart’s books, which teach readers to draw a wide range of subjects – from Manga to human anatomy – have sold more than …
Read More »Take-Two restructures corporate departments
Take-Two has denied our earlier report that it will layoff a segment of its workforce. The company says it will not make any significant cuts – branding current rumour and speculation in the trade that it will do so as ‘erroneous’. And while the games giant flat out denies cuts …
Read More »MW2 sold 12m in 2009
As part of its all-encompassing detailed report on the global video game market in 2009, GfK-ChartTrack has confirmed that Activision’s Call of Duty: Modern Warfare 2 sold nearly 12m units worldwide last year. More precisely, the game’s total sales now stand at 11.86m units – or at least, they did …
Read More »Global games decline measured at 8%
The world’s three biggest retail markets for video games saw a combined decline of eight per cent in sales last year according to a new report. A new Top Global Markets report from NPD, GfK-ChartTrack and Famitsu – which integrates data from USA, UK and Japan – shows the downtown …
Read More »Global Video Game Market Analysis – 2009
According to recent findings from Top Global Markets, an integrated monthly report from leading providers of consumer and retail information in the video games industry, The NPD Group, GfK Chart-Track Limited and Enterbrain, Inc., combined video game software unit sales across the world’s three largest games markets experienced a decline …
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[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner at Dubai Films and Games Commission
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[Guest post] What Gamescom 2026 Means for Games Investment
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[Guest post] AI in Indie Game Development: Risks and Solutions
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[Industry news] For GTA VI Buyers, Choice Matters as Much as Format
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[Industry news] Clair Obscur: Expedition 33 “A Painted Symphony” goes on an international tour in 2027
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Finalists announced for the Women In Games Awards 2026
The full list of finalists for the Women In Games Awards 2026 has been released, …
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!

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