In an age where sometimes surprisingly few physical sales are required to get to No.1, Activision’s Crash Bandicoot N.Sane Trilogy has enjoyed a very strong opening week. The platformer follows in the footsteps of Wipeout and Tekken 7 in claiming the chart top spot, suggesting that the nostalgia flows strongly …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Kate Edwards steps down as head of IGDA
The search is underway for a new executive director after five years.
Read More »IGDA executive director Kate Edwards steps down
The International Game Developers Association’s executive director Kate Edwards is stepping down after almost five years in the post. In the mean time, chair of the board of directors and Beamdog CEO Trent Oster will serve as an interim executive director until a replacement is found. During Edwards’ five year …
Read More »Interview: Develop:Brighton
It’s almost that time of year again; the Develop:Brighton conference kicks off next month. Jem Alexander speaks to Andy Lane, director at Tandem Events, about the event’s legacy, this year’s format and its future
Read More »Switch hits 1m sales in Japan after 17 weeks
After 17 weeks on shop shelves, the Nintendo Switch has finally hit one million sales in Japan,according to the latest figures from Famitsu. That’s not as fast as the Wii or 3DS, which took six and 13 weeks respectively to hit the same milestone, but it’s certainly much quicker than …
Read More »Consumer demand for Switch has ‘surpassed’ Nintendo’s worldwide estimates
This morning, GAME cited "lower than expected" supply of the Nintendo Switch as a key contributor toward its revised sales outlook, but Nintendo has reassured MCV that the platform holder will continue to ramp up production as it enters the second half of the year. GAME said today that it …
Read More »Ages of Wonders developer Triumph Studios acquired by Paradox Interactive
The deal from the Stellaris and Pillars of Eternity developer is worth up to €21 million
Read More »Come and test your knowledge with the Develop Quiz 2017, sponsored by Testronic
Places available for teams, and beer and wine included during the quiz - BOOK NOW!
Read More »ReVive creator claims to have received Palmer Luckey backing
The creator of a mod that allows HTC Vive owners to play Oculus Rift titles claims that controversial Oculus founder Palmer Luckey is now providing financial backing. Jules Block now has a Patreon so he can raise the funds needed to cover the time spent keeping the mod up and …
Read More »EA dismisses Mass Effect DLC cancellation rumours
Developer BioWare has been forced to dismiss rumours of a cancellation of Mass Effect: Andromeda’s DLC. A Facebook post by what was claimed to be an Austrian company called Sinclair Networks alleged that BioWare had yanked it off development duties and cancelled all DLC plans for the game. This news …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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