The bosses of FunOrb owner Jagex and casual network SPILL Group have put a price on what it takes to develop a top-selling online casual game – and it’s less than you might think. Speaking to a crowd of games industry execs at the GameHorizon Conference in Newcastle this morning, …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Some PS3 2.4 firmware details confirmed by Sony
SCE starts to fill the public in on Trophies and the like after recent disclosure of details to developers
Read More »Sony’s Macdonald calls for educational Centres of Excellence
Lobbying from SCE WWS VP comes as Games Up campaign says 95 per cent of games degrees 'not fit for purpose'
Read More »Publishers not scared by UGC, says XNA boss
The rise and rise of user generated content is set to play a similar role in games as it has in music – but traditional boxed publishers are excited, not scared, by its prospects. That’s according to the head of Xbox community developer service XNA, Chris Satchell, who this morning …
Read More »Satchell: We dont need BBFC or PEGI
The head of Xbox community developer service XNA, Chris Satchell, has said that user generated content can be responsibly rated by an audience of its creators’ peers – and doesn’t need any intervention from the BBFC or PEGI. In his keynote at the GamesHorizon Conference in Newcastle this morning, Satchell …
Read More »Ubisoft working on new Driver title?
A story about UK games development posted this morning on the BBC seems to claim that the now Ubisoft-owned developer Reflections is working on a brand new instalment to its Driver franchise. The BBC video interview begins with a shot of a Reflections dev playing a driving game, over which …
Read More »In-game XMB and Trophies confirmed for PS3
Sony has now officially confirmed that its latest PS3 firmware update, versions 2.40, will indeed include both access to the in-game XMB and Sony’s take on Xbox 360 Achievements – known as Trophies. The XMB (or cross-media-bar) is essentially the PS3’s user menu. Currently, users are forced to quit out …
Read More »Nickelodeon forms new games operation
Nickelodeon’s Kids and Family group has formed a new Games and Virtual World division, designed to provide more gaming and virtual world experiences. The new group will handle all current subscription games as well as CD-ROM, handheld and console software. It will also look after Nickelodeon’s casual game sites Shockwave …
Read More »Jagex to make a game a week for FunOrb casual portal
Runescape developer reveals ambitious release plan for its casual offer
Read More »Microsoft saw XNA advocates as â??hereticsâ??
XNA chief Chris Satchell says console-focused peers took some convincing about community dev service
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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