There are few words that define the changes to the games media landscape as strongly as ‘influencer’. With games PR now more heavily skewed towards the loudest voices than ever, Forbes has listed what it believes are the Top 10 influencers in games – and Mark ‘Markiplier’ Fischbach is at …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Freshly independent Io strips Denuvo from Hitman
Developer Io Interactive has updated the PC version of Hitman to remove its DRM. Having recently gained in its independence from former owner Square Enix and retained the Hitman rights, Io has immediately got to work. It’s first move has been to ditch Denuvo DRM. It has also made the …
Read More »Project Rap Rabbit Kickstarter falls way short
The proposed new rhythm action title from two of the genre’s biggest names has fallen well short of its crowdfunding target. Project Rap Rabbit was to be made by PaRappa the Rapper creator Masaya Matsuura and Gitaroo Man creator Keiichi Yano. The game was looking for a somewhat ambitious 855k, …
Read More »Tencent reportedly invests $71m in developer Ourpalm
According to Pocket Gamer report, the Chinese media giant owns 2 per cent of the developer
Read More »Twitch goes IRL: why you should be attending TwitchCon
Twitch is a big deal, we all know that, and it’s getting bigger still. The service is increasingly looking to spread its reach beyond its staple Let’s Play and eSports streams, having introduced the IRL (in real life) category late last year. However, the biggest real-world manifestation of the service …
Read More »GameStop sells Kongregate to MTG
Swedish media company Modern Times Group (MTG) has acquired games portal Kongregate from GameStop. The US retailer acquired the company in 2010, but has now parted ways with a payment of $55m. Kongregate currently boasts around 14m monthly active users across its extensive library. It employs around 80 people. MTG …
Read More »GameStop sells publisher Kongregate to MTG
The new acquisition joins InnoGames in MTG's growing gaming portfolio
Read More »Twitch secures Blizzard streaming rights
Online video giant Twitch has announced that it has secured a global two-year deal for exclusive streaming rights for over 20 Blizzard eSports events. The agreement secures coverage of major titles including Hearthstone, Heroes of the Storm, World of Warcraft, StarCraft II and Overwatch and, according to Twitch, reflects Blizzard …
Read More »7 ways to focus on development and gain the best marketing results
CMO of monetisation and cross-promotional ad company Tappx, Ignasi Prat, gives us the best ways for developers to spend time on their game and encourage discoverability
Read More »Tencent unveil a five year, $15b plan for Chinese esports
Tencent, the monolithic Chinese internet giant, have shown off a five-year plan to invest $15b into the Chinese esports market. The plan was reported by Chinese media outfit Caixin, but hinted at in the company’s end of year financials for 2016 back in March. It’ll see Tencent supporting its own …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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