Publisher TopWare has responded to the criticisms levelled at recent changes to seven year old RPG Two Worlds II. It was revealed yesterday that the Steam version of the game has seen the introduction of a microtransaction store that offers players the option of buying items that expedite progress. However, …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Reaching out – We Are Reach on Twitch vs YouTube and why more publishers should have official VOD channels
When Twitch announced in March it was going to sell games and give creators and developers the chance to earn a cut of each sale, the industry wasn’t sure what to make of it – though a potential competitor for Steam looked to be a major positive. While the platform …
Read More »HTC expands Vive availability in the US
Consumers are now able to buy the HTV Vive at more US retailers than ever before. The company has announced a large online retail expansion” that sees the virtual reality hardware become available from BestBuy.com, Walmart.com, Jet.com and B&H. These retailers mark a massive expansion of our online retail presence …
Read More »SK Gaming win Dreamhack Open to kick off summer campaign
SK Gaming has lifted the trophy on the CS:GO Dreamhack Summer tournament, beating out home team Fnatic in a tense 2-1 victory. It’s a good start to a summer campaign that’s going to see SK competing at the ECS Season 3 finals next week and the Krakow Major a month …
Read More »PS4 overtakes Switch in monthly US sales race
After two successive months as the best selling console hardware in the US, Nintendo Switch has slipped back behind the PS4. NPD hasn’t released any numbers, so we don’t know by how much Switch sales fell or PS4 grew. By the same token, the Switch stock situation seemingly remains a …
Read More »Fnatic want to “keep up the pace” after Heroes of the Storm win
“We need to keep up the pace, and make sure no one can keep us with us.” said Dob ‘Quackniix’ Engstrom in a press conference at Dreamhack moments after Fnatic beat Team Dignitas 4-3 in a best of 7 series to win the Mid-Season Brawl of the Heroes of the …
Read More »Dignitas and Fnatic on HOTS trash talk: “Fans sometimes don’t realise that it’s all a joke”
At a pre-finals conference for Heroes of the Storm’s HGC Mid-Season Brawl, players from Fnatic and Dignitas came together to talk about their upcoming match, when questions turned to the two teams playful trash talk towards each other. “I want to be clear that it’s never serious,” said Dob ‘Quackniix’ …
Read More »Valve announces six Dota 2 teams invited to The International 7
Valve has revealed the six invited teams for August’s The International 7 tournament, in addition to where Valve will be pulling the addition 12 teams that’ll be joining them from the regional qualifiers. The invites are safe choices. Epicenter winners Team Liquid are joined by four time Major champs OG …
Read More »Audio extra: Q&A with lead audio designer Dorian Pareis
Following on from our feature on getting work in audio, we've got a full interview with the lead audio designer at Ubisoft Reflections, Dorian Pareis. He tells us about his journey and what you need to get in to the audio side of the games industry
Read More »Audio Jobs: Finding the best tune
Audio is a very specialised area of the games industry. Some designers have been doing it for decades. So how did they get their jobs, and what do they look for when hiring new audio designers? Sean Cleaver asks UK studios and outsourcers for their advice and experiences
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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