US citizens spent $1.23 billion on video games, hardware and accessories in April, up 47 percent from a year earlier – despite the financial pressure from soaring prices of food and gasoline. According to NPD data, software sales were up 68 percent, fuelled by Grand Theft Auto IV – by …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
US Wii sales reach 9.5m
Nintendo’s Wii was the biggest selling console in the US last month, according to NPD Data – as the format hit 9.5 million lifetime sales in the territory. ShackNews reports the Wii ranked as the month’s top-selling hardware with 714,000 units sold. Nintendo’s DS was the second biggest seller with …
Read More »Phil Harrisons replacement named
Phil Harrison’s successor as president of Sony’s worldwide studios operation has been named, with the company choosing SCEA studios boss Shuhei Yoshida to run the format-holder’s global games teams. Yoshida joined Sony Computer Entertainment Interational in 1993, and was one of the initial members in establishing the PlayStation business. Later, …
Read More »Sony names new SCE Worldwide Studios boss
Shuhei Yoshida, SVP of SCEA studios, takes up the post as president of global studio operation, replacing Phil Harrison
Read More »SHAREWATCH: SCi stock drops 5%
The stock price of Eidos owner SCi Entertainment has fallen by over five per cent today, down to 46.25p. The 5.61 per cent drop represents a fall of 2.75p-per share at today’s close. However, no firm indiciation of a reason for the drop has arisen. MCV has contatcetd the firm …
Read More »EA Sports culls baseball series
Electronic Arts will not be creating any more MVP NCAA baseball games. That’s according to the Sports Business Journal in the US, which reports the publisher has declined to renew its two-year deal with the league. EA’s rival 2K Sports currently owns the exclusive third-party rights to Major League Baseball …
Read More »Sega reveals Platinum new IP
Sega has unveiled three new titles as part of a four game deal with Platinum Games, a Japanese studio made up of some of the personnel and talent behind hits like Devil May Cry, Resident Evil and Steel Battalion. The studio will produce Bayonetta on 360 and PS3, Mad World …
Read More »Tiga blasts Brown’s reforms
UK Prime Minister's suggested employment and training overhaul 'does little to help the UK games industry'
Read More »CBS buys Gamespot
US television giant CBS Corporation has entered into an agreement to acquire CNET Networks – the parent of specialist games media portal Gamespot – for $1.8 billion. The move was announced today by Leslie Moonves president and CEO of CBS Corporation. Under the terms of the agreement, CBS will make …
Read More »Fischer: There is no casual gaming
Laurent Fischer, managing director of marketing and PR at Nintendo of Europe, has joined the chorus of executives at core games firms which say they don’t like the name of ‘casual gaming’, yesterday telling MCV sister site CasualGaming.biz that the games audience consists of people who are either a gamer …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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