Academic studies of video games have long pondered the relative merits of gameplay vs story, or ludology vs narratology as it’s often called. While we leave such critical musings to the experts, the debate has rarely been played out in such stark terms across the two primary platform holders’ showcases. …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Konami faces fresh allegations about poor treatment of staff
Almost two years on from a damning report about life for Konami workers, fresh allegations have been made about the company’s treatment of its workforce. Specifically, it has been alleged that Konami makes a pro-active effort to prevent former workers from gaining new employment. Nikkei reports that a former Kojima …
Read More »Microsoft explains Xbox One X’s £449 price
There has been much debate about Microsoft’s decision to price the Xbox One X at 449 ($499 in the US). That’s the same price the original Xbox One launched at (and the PS3, for that matter) but $100 more than both the PS4 and PS4 Pro launch prices. Speaking to …
Read More »CCP to add colour blindness mode to EVE Online
Beta version to be released on the Tranquility server in June
Read More »Stand and deliver – how and why publishers make us wait after E3
E3 press conferences were once littered with titles that wouldn’t see retailers’ shelves for years. But there looks to be a new sense of immediacy spreading across these events and the industry as a whole – and publishers are keen to point this out to consumers. Bethesda was a key …
Read More »Take-Two wants to help creators impacted by Open IV mod fallout
Rockstar owner Take-Two has said that its action against Grand Theft Auto IV mod software Open IV was designed only to protect GTA Online. Having effectively confirmed that the allegation that it sought a cease and desist against the mod makers is true, it has also vowed to help those …
Read More »Phil Spencer believes in VR, but says it’s still not right for consoles
The head of Xbox has again expressed his belief in the long-term prospects of VR, but also stressed that consoles aren’t yet the ideal home for it. Speaking on Giant Bomb‘s E3 livestream, as reported by Polygon, Phil Spencer said: Long term, I’m a big believer in the category. In …
Read More »Read our E3 2017 analysis and in-depth take on the future of streaming in this week’s MCV
After a week of announcements and hype at E3, MCV is back from the show floor with in-depth analysis about what’s going to set the industry’s agenda for the next twelve months and beyond. From Microsoft revealing the Xbox One Xand Nintendo’s partnership with Ubisoft on Mario+Rabbids, to the lack …
Read More »Konami reportedly making life difficult for ex-employees
Kojima Productions one studio affected along with many anonymous 'ex-Kons'
Read More »E3 according to Facebook – more women posting, Sony generate biggest conversation spike
More women are talking about E3 on social media than ever before, according to new figures from Facebook. Over the past 30 days, 43m people made 115m E3-related Facebook posts, likes and comments, with women making up 35 per cent of those interactions. This is up from just 10 per …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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