Media Molecule HR Manager, Joanna Mabey discusses the recruitment needs of a small development team, triple-A development and what to do if you want to become a ‘Molecule’
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Loading and Checkpoint: A new dawn for games magazines?
We’ve been told for ages that magazines aren’t relevant anymore, that the internet is killing print. And yet, despite all the odds, games magazines are still here, fighting against the online invaders. Whether it’s Edge, Retro Gamer, GamesMaster, GamesTM, or even MCV, every one of them has been challenging the …
Read More »PlayStation UK confirms London Pride 2017 sponsorship
The UK arm of PlayStation has confirmed that it will sponsor London Pride 2017. The announcement was made using the hashtag #forALLthegamers. Been off the grid for a few days. Came back to incredible response to our #ForALLthePlayers news. And of course, the bigoted responses…” PlayStation UK social media manager …
Read More »Develop May: Sound Shapes
In this month's print an digital editions, we have an exclusive interview with Tetsuya Mizuguchi and much more
Read More »Rime removes Denuvo DRM
Denuvo’s time as the shining light of PC piracy protection seems to be over. Developer TequilaWorks has released an update to remove the DRM from the PC version of Rime after it was cracked within five days of being released. That’s the same amount of time it took for hackers …
Read More »Garriott reassures concerned Shroud of the Avatar fans
MMO developer Richard Garriott has insisted that the future of Shroud of the Avatar is not in doubt. Kotaku reports that fans began to express concern when his studio Portalarium announced an additional equity crowdfunding campaign, and also revealed that it currently has $528k in the bank and monthly expenses …
Read More »Switch owners to get free Shaq Fu after NBA Playgrounds hiccup
Saber Interactive has said that its upcoming release Shaq Fu: A Legend Reborn will be given away fro free on Nintendo Switch. The reason? The company’s recent release NBA Playgrounds launched on Nintendo’s machine without online play. The omission was particularly painful for gamers after Saber boss Matthew Karch had …
Read More »Tekken 7 claims series’ first No.1 in almost 20 years
Bandai Namco’s PS4, Xbox One and PC fighter Tekken 7 has debuted at the top of the UK All Formats Top 40. It’s the first Tekken title to claim the top spot since Tekken 3 for the PS1 way back in 1998. The most recent Tekken release, Tag Tournament 2, …
Read More »Bits + Pixels acquires worldwide licensing rights to Ultra Ultra’s Echo
Licensing agency Bits + Pixels have picked up the worldwide licensing rights to Danish indie studio Ultra Ultra’s upcoming game Echo. The third-person sci-fi adventure is due for release in Q3 this year on PS4 and Steam after being Greenlit on the latter in 2016. The game takes place in …
Read More »Need for Speed Payback release date confirmed for November 10th
EA has revealed the title of its latest Need for Speed title, Need for Speed Payback – and it’s coming later this year on PS4, Xbox One and PC on November 10th. Developed by EA’s in-house studio Ghost Games, Payback is "about building the perfect ride, getting behind the wheel …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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