Wants to â??maintain level of quality,â?? says marketing man Hatano
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
INTERVIEW: Dr Tanya Byron
Dr. Tanya Byron, the author of the Government’s Review of violence in video games, has told MCV that the current system for rating games poses problems to both the industry and the consumer. When asked if the PEGI/BBFC rating process might have to change, she answered: It’s something I’m thinking …
Read More »Rockstar in crediting controversy
Manhunt 2 staff roll fails to recognise Rockstar Viennaâ??s input, says former producer
Read More »Job losses from Chertsey closure ‘minimal’ says EA
Staff to be relocated to new Guildford studio
Read More »Just child’s play? The Byron Report
Isn’t the argument of looking into what effect violence has on kids a redundant one? Shouldn’t we purely be investigating how to ensure these games don’t reach children in the first place? I don’t think it’s a redundant investigation. Any society has to safeguard the wellbeing of children. It’s not …
Read More »E for All organiser hails debut event as a success
The new consumer show at E3’s old stomping ground, E For All, has been declared a success by its organiser IDG – which has hinted at a greater focus on the trade for next year. Last week’s event at the LA Convention Centre saw little in the way of industry …
Read More »Chertsey closure to result in minimal job losses, says EA
EA has told MCV that job losses subsequent to the closure of its Chertsey facility will be ‘minimal’. As reported on the cover of today’s MCV, a leaked email from earlier in the week by EA CEO John Riccitiello to his staff revealed that ‘every studio, group and division of …
Read More »Centresoft bags Warner deal
Warner Bros has signed an exclusive distribution deal with Centresoft. The Birmingham wholesaler now boasts exclusive accounts with some of the biggest names in the business – and Warner’s giant financial backing will surely make it one Centresoft’s shiniest stars. The Warner account joins that of Electronic Arts, Sony, Sega …
Read More »Capcom outlines aggressive European expansion plans
More staff, more ‘Western’ product and more solid relationships in Europe are all top of the agenda at Capcom, says senior director of marketing Michael Pattison. After a few recent staff changes at the UK office of the Japanese publisher, Capcom has come out fighting with a renewed recruitment drive …
Read More »Midway posts $33.5 million loss in Q3
Midway has recorded losses of $33.5 million for the three month period ending September 30th, compared to a $22.2 million loss in Q3 2006. Meanwhile, revenues landed at $36.7 million for Q3 – up from $27.4 for the same period last year. The publisher has enjoyed success with Stranglehold on …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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