Crowdfunded rhythm action game Project Rap Rabbit will now come to Nintendo Switch provided the campaign raises $1.5m. That’s a big reduction on the $4.95m that was previously required and roundly criticised. This change comes at the cost of the removal of all other stretch goals, including the pledge to …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Ukie outlines its 2017 manifesto
UK video games trade body Ukie has listed the ways in which it hopes the government will pledge to support our industry going forwards. Called ‘Powering Up: manifesto for unlocking growth in the games industry’, the document lists ten recommendations that the next government will be urged to pursue to …
Read More »Parrots and chocolate lead to unexpected Minecraft controversy
Do not feed chocolate to birds, as it can be potentially fatal to them. It’s that important message that has this week led to a most unexpected controversy in the world of Minecraft. The frequency of updates for the world-conquering crafting game has definitely increased recently, and among these additions …
Read More »Paradox Interactive opens new mobile studio
The new studio will operate in Malmo, Sweden and look to bring Paradox's strategy to mobile
Read More »HTC is making a new standalone Vive VR headset for Google
The next evolution of VR tech will look to free the headsets from separate hardware. Google has announced that it has partnered to develop two virtual reality headsets that will work as standalone devices. That means they will not have to be plugged into a powerful gaming PC, console or …
Read More »Google and VIVE team up for standalone Daydream VR unit
No separate processing unit required for the new unit from VIVE
Read More »Team Liquid teams up with Mobalytics ahead of NA LCS Summer Split
Team Liquid has announced a partnership with gaming analytics firm Mobalytics, with the two companies working together to further the role of analytics in professional League of Legends. The partnership between the two companies will see Team Liquid’s players, analysts and coaches working closely with Mobalytics ahead of their run …
Read More »The Witcher is becoming a Netflix TV series
Cult book turned video game mega hit The Witcher is to be turned into a TV series and released via Netflix. The streaming video giant will develop and produce the show, on which Witcher creator and author Andrzej Sapkowski will serve as creative consultant. Sean Daniel and Jason Brown, who …
Read More »Ukie unveil manifesto to ‘Power Up the UK games industry’
Industry body presents ten recommendations for a successful UK games industry
Read More »Ed Boon talks Injustice 2’s design and future: “We’re absolutely committed to supporting Injustice 2”
Ed Boon knows fighting games. He’s been behind the Mortal Kombat series since its first release in 1992, and working on fighting games ever since. The series has become known now for it’s slower paced, more methodical approach to fighting games compared to lightning fast titles like Street Fighter. Ed …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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