Mario creator explains frustations dealing with third-parties, and discusses his design philosophy.
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Q&A: Chris Satchell, XNA Group general manager, Microsoft
An exclusive Developmag.com interview with Microsoft’s Chris Satchell.
Read More »Relentless lands in new offices as PS3 work begins
Brighton-based Relentless moves into new studio to support next-gen ramp up.
Read More »Satchell and Garriott to deliver Develop conference keynotes
Big name speakers give further boost to Brighton-based conference and expo.
Read More »Open Home as Sony talks to devs
Denny names social networking as key at London DevStation conference
Read More »Babel to move into art outsourcing
MD of popular services company tells Develop about company expansion
Read More »Develop 72 available now
Latest issue sent to subscribers and available for free download
Read More »Record results for Activision
US publisher Activision has announced its preliminary financial results for the quarter and fiscal year ending March 31st, showing that the company enjoyed annual net revenues of $1.51 billion. This figure beats the previous year’s $1.47 billion, and is well ahead of the publisher’s original forecast of $1.40 billion. Activision’s …
Read More »Microsoft increases focus on European developers
New UK office for Microsoft Game Studios sparks hunt for first-party games
Read More »Gamecock to offer rival E3 event
Expo for Interactive Entertainment: Independent and Original event to run alongside new E3
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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