SuperData has updated its VR headset shipment figures and Samsung’s Gear VR headset is once again the most shipped headset in Q1, according to the research firm’s estimates. In Q1, the Gear VR shipped 782,000 units through to consumers and businesses, says SuperData, making it by far and away the …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Hitbox and Azubu merge to form Smashcast
Live streaming services Hitbox and Azubu have merged to form Smashcast, turning the newly-formed LA-based company into the world’s largest independent eSports broadcaster outside Asia. The platform, which will utilise Hitbox and Azubu’s 20m monthly active users, hopes to be a main competitor to Twitch, and will be the only …
Read More »nDreams and Climax on how to build a successful VR business
With vast sums of money being poured into VR around the world, the virtual reality development scene has never been healthier. In a recent GDC survey, for instance, there were more developers making games for VR (24 per cent) than there were for the Xbox One and Project Scorpio (22 …
Read More »The National Videogame Arcade – Culture? Shock!
The National Videogame Arcade’s Iain Simons talks about why the divide between video games and art culture might be smaller than everyone thinks ?
Read More »CompLexity become third team this week to eject from Overwatch pro scene
CompLexity gaming have announced that they’ll be exiting the competitive Overwatch scene, citing issues with Overwatch’s “current transitional phase.” CompLexity are the third organisation to eject from the Overwatch scene in the past week, with TSM and Red Reserve both claiming that uncertainty over the game’s competitive future as the …
Read More »Reports suggest two NFL owners are some of the first to buy Overwatch League slots
Two NFL franchise owners have invested in Blizzard’s Overwatch League, according to reports. New England Patriots owner Robert Kraft and Miami Dolphins owner Stephen Ross have, according to a report by Richard Lewis, purchased Overwatch League Spots in multi-million dollar deals. Dot Esports’ sources are claiming a figure of $20 …
Read More »Roccat adds development to its portfolio with Sick City
Peripheral maker turns their hand to making games
Read More »Injustice 2 outlines plans for $600,000 Championship Series
NetherRealm Studios, the developers behind forthcoming fighter Injustice 2, announced the creation of an Injustice 2 Championship Series yesterday in tandem with the game’s publisher, Warner Bros. Games. The series will offer $600,000 in prizes, a pool that puts it on a level with the prize money offered up by …
Read More »How Activision Blizzard’s ‘shooter pincer’ will dominate the competitive console shooter for years to come
When Activision acquired Blizzard back in 2008 via its Vivendi merger, the company had just released one of the most successful and influential shooters of all time – Call of Duty 4: Modern Warfare. The popular series went stratospheric, defining its console generation (especially the Xbox 360) and making levelling …
Read More »Charity WarChild announces GameOn development hub
The hub will showcase 'new and exciting gaming projects'
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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