PopCap and the IGDA have masterminded an important deal between key downloadable casual games studios that sees sales data shared across the industry for the first time.
Read More »
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
SOE’s $1.87m virtual item drive
Sony Online Entertainment, developer and publisher of MMOs including EverQuest, has released a white paper revealing that it's software handled $1.87m in virtual item sales last year.
Read More »Remedy reveals Alan Wake production secrets
Finnish studio Remedy has offered a glimpse into the production of its Microsoft-exclusive game Alan Wake, revealing that just 30 people are working on the 360 and Vista title.
Read More »Changes for WB’s development team
Warner Bros Interactive has seen through some key changes to its senior personnel, as Monolith CEO Samantha Ryan steps up to become SVP of development and production, replacing former boss Jason Hall who is leaving to focus on his own company.
Read More »Studio Profile: Stainless Games
Continuing our month-long series of profiles charting some of the biggest, most interesting, and influential studios in the UK and Europe, today we look at Stainless Games...
Read More »New York welcomes new casual games studio
The casual games sector has been given another boost via the founding of a new studio based in New York, called Rebel Monkey.
Read More »â??The way games are produced needs to changeâ??
EXCLUSIVE Q&A: In this Developmag.com interview, Games That Matter co-founder Hannes Seifert tells us why the former Rockstar Vienna team has chosen the long-discussed ‘Hollywood Model’ for its new business – and why he thinks they can make it work.
Read More »Slam gives Vista some Spin
Some questions still remain as to how soon Microsoft's recently launched Vista OS will deliver as a games platform, but a team from Glasgow already has one answer - it's casual game is one of the first available for the operating system.
Read More »France to offer tax credits for games development
French Parliament has approved a bill granting tax credits for games developers, a move designed to secure and encourage a healthy interactive entertainment sector within the country.
Read More »Pandemic game signed to EA
EA has stepped up to distribute Pandemic's next-gen title Mercenaries 2: World In Flames, putting an end to some speculation that the studio may distribute the PS3 title itself.
Read More »-
[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
Read More » -
[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
-
[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
-
[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
-
[Guest Post] GTA VI : The Tipping Point For A New Normal
-
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
Read More » -
Finalists announced for the Women In Games Awards 2026
-
[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
-
[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
-
[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
![asd 2 [Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice](https://mcvuk.com/wp-content/uploads/asd-2-110x75.jpg)
![dfgdgdg [Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse](https://mcvuk.com/wp-content/uploads/dfgdgdg-110x75.png)
![1662974279280 Copy [Guest post] Keep Game Concept Motion Separate from Gameplay Footage](https://mcvuk.com/wp-content/uploads/1662974279280-Copy-110x75.jpeg)
![ULTIMATE EDITION 02 [Guest Post] GTA VI : The Tipping Point For A New Normal](https://mcvuk.com/wp-content/uploads/ULTIMATE_EDITION_02-110x75.jpg)

![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
![SB SiteHeader 1 [Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards](https://mcvuk.com/wp-content/uploads/SB_SiteHeader-1-110x75.jpg)
![fenfen [Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/fenfen-110x75.jpg)