Chinese publisher NetEase has purchased Quantic Dream for an undisclosed amount of money
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
Meta announces support for Facebook Gaming app will end in October
Meta has announced that the dedicated app for Facebook Gaming will no longer be supported after October
Read More »Warner Bros. Discovery Access x Rocksteady Studios Games Academy programme to take place in the UK
Warner Bros. Discovery has announced the launch of the Warner Bros. Discovery Access x Rocksteady Studios Games Academy in the UK
Read More »Sony has acquired Savage Game Studios
Sony has announced a new PlayStation Studios Mobile Division over on their blog, alongside news that the new group has acquired indie developer Savage Game Studios
Read More »TinyBuild has acquired Bossa Studios’ game IPs for $3 Million
TinyBuild has purchased the exclusive rights to Bossa Studios' current catalogue of indie games
Read More »Four reasons why Google Stadia failed – and what the cloud gaming industry can learn from their mistakes
So what went wrong for Google Stadia and why are new platforms in the cloud gaming arena such as Nware growing at pace?
Read More »[From the industry] Opening of gamescom 2022 in Cologne draws political interest
"Strengthening Germany as a games location is a long-term project for which further steps must be taken."
Read More »35 Years of Localsoft
With more than 3,000 game localisation projects successfully completed, Localsoft CEO Randall Mage takes us through 35 years of unspoken translation history.
Read More »Saints Row review round-up: Middle of the Row’d?
This is what reviewers at outlets around the games industry are saying about Volition's new game Saints Row
Read More »PlayStation has been hit with a £5 billion lawsuit for “ripping people off” with it’s online store
PlayStation is being taken to court for issues related to the way games are sold on their digital storefront once again
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’s shift away from physical discs impossible to ignore.
Read More » -
[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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[Guest post] What Japan’s gamers can teach the rest of the games industry
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[Guest post] What Gamescom 2026 Means for Games Investment
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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