Merry Christmas and a happy new year from everyone at Develop!
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
A conversation with cArn part 5: Fnatic’s League of Legends ventures
Over the next few days will we be releasing part of our interview with Fantic’s Chief Gaming Officer and Counter-Strike legend Patrik “cArn” Sättermon. Last time he spoke about Fnatic’s current Dota 2 team while today he jumps into the complex world of League of Legends. League of Legends has …
Read More »Wargaming.net League Grand Finals moves to Moscow for 2017
Wargaming has revealed that its annual Wargaming.net League Grand Finals will take place in Moscow in 2017. The event has traditionally been held in Warsaw, Poland with all three previous finals being held in the city. However after the success of the recent Wargaming Fest in Moscow, which saw over …
Read More »What Kojima’s desk tells us about Death Stranding
Hideo Kojima's new project looks as baffling as it is intriguing, but are the clues there for us to see? Sean Cleaver delves deep into Kojima's bookshelf for answers
Read More »MCV signs off for Christmas – have a great holiday and Happy New Year!
To say 2016 was an eventful year would be a huge understatement. If Brexit, the US presidential elections and the disheartening November game sales figures didn’t paint a bleak enough picture, then the closure of iconic studios such as Lionhead and the shuttering of several Crytek outfits have certainly left …
Read More »Crytek’s Robinson: The Journey hits Oculus Rift next month
One of VR’s poster boys will final be released in the next few weeks. Robinson: The Journey, from troubled developer Crytek, has been given a January release date by the company. It will launch exclusively on the Oculus Rift. Leveraging the immersive power of VR, Robinson: The Journey invites players …
Read More »Super Mario Run hits 50m downloads
Nintendo has announced that iOS platformer Super Mario Run has now been downloaded 50m times. It has hit the number within a week of release. On Wednesday Nintendo revealed that the game was downloaded over 40m times in its first four days. At the time that made it the fastest …
Read More »Nintendo wins triple the search volume of PlayStation and Xbox
Three times as many internet searches were made for Nintendo-related terms than were for either PlayStation or Xbox in the US through 2016. That’s according to SimilarWeb, as reported by VentureBeat. The data includes searches for things such as Pokemon, although it wasn’t Pokemon Go that caused the biggest spike …
Read More »The Dragon, Cancer dev releases new title for Google Daydream
Numinous Studios has surprised by the industry by releasing its second game out of the blue. It’s called Untethered and, perhaps more surprisingly, is exclusive to the Google Daydream VR system. It’s best described as a mystery game with a comic twist and has players speaking to people calling into …
Read More »Pokemon Go finally arrives on Apple Watch
Having been touted back in September, the Apple Watch version of Pokemon Go has finally been released. This new title does not offer the full feature set of the main game – most notable in its absence is the act of actually catching Pokemon. But it does connect with the …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
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