ESL FACEIT Group (EFG) today announced it has been selected by Major League Soccer (MLS) to operate the 2026 eMLS Cup, the pinnacle of competitive EA FC in North America. As the official operations partner, EFG will manage the transition from club selection to the crowning of a champion, providing the platform for the region’s best players to earn their spots in the EA FC World Championship.
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
Fenris Creations has been announced as the sponsor of the Rising Star category at this year’s …
[Event news] “Together We Play” launches at National Videogame Museum, Sheffield July 18th
This is a press release posted in addition to our usual editorial content. The National Videogame Mu…
[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
The annual Women in Games Awards are back again this Autumn, and you can now nominate friends, co-wo…
[Industry news] Fateless Games hires Raid: Shadow Legends veteran
Fateless has announced the appointment of Noam Sagie as Chief Marketing Officer (CMO), strengthening…
[Industry news] The State of Web Gaming 2026
A new study has revealed how a new generation of web games are experiencing significant growth, enga…
[Industry news] Nitrado and Hathora collaborate on customer transition to GameFabric
Nitrado and Hathora announced today that they are working together to provide Hathora customers with a structured and supported transition to GameFabric by Nitrado following Hathora’s decision to wind down gaming operations, as the team will work on compute orchestration for AI inference at scale. The collaboration is designed to give studios and game operators a clear path forward, with hands-on migration support focused on continuity, stability, and minimising disruption to live operations.
Read More »93% of AA & AAA Studios say today’s pre-launch metrics fail to predict success
93% of senior AA and AAA studio leaders say they cannot reliably predict whether a game will be a commercial success or failure ahead of launch, despite widespread tracking and analysis of wishlists, trailer views and social engagement metrics. That’s according to new research from FirstLook, the player relationship platform …
Read More »TIGA calls on government to enhance Video Games Expenditure Credit, following Spring Statement 2026
TIGA, the trade association representing the UK video games industry, urged the Government to enhance the Video Games Expenditure Credit (VGEC) in the Autumn Budget as part of a strategy to drive economic growth. TIGA made the comments following The Rt Hon Rachel Reeves’ Spring Statement on 3rd March 2026. …
Read More »[Industry news] KRAFTON Introduces New Corporate Vision Centred on ‘Bold Imagination’ and Global Franchise Growth
KRAFTON, Inc. has unveiled a new corporate vision and set of core values designed to guide the company’s long-term strategy and global growth. The announcement was made during the company’s town hall event, KRAFTON LIVE TALK (KLT).
Read More »The impact of the Fallout TV series on PC game sales from 2024-2026
Data from digital entertainment marketplace G2A.com shows the significant effect the Fallout TV show has had on the franchise's PC game sales across both seasons. This analysis covers individual SKUs and cumulative sales over two years.
Read More »[Guest post] The Wireless Gamepad Market
As the gaming ecosystem is breaking boundaries across consoles, PCs, mobile devices, and cloud platforms, demand for versatile and ergonomic wireless gamepads continues to surge. This article from electronics engineer Aashi Mishra explores how these devices work, the explosive market trends validating their dominance, and their real-world applications across industries. …
Read More »Cause+Select announced, now available in Beta
A free platform that matches developers, publishers and creators with charity initiatives and causes they care about – Cause+Select, a new web platform built to connect people and studios in games with charity campaigns has been announced and is now officially live in beta stage. The platform is completely free …
Read More »[Guest post] Are Gaming Publishers Maximising Revenue from Programmatic Advertising?
By Vijay Kumar, CEO of Mile, an AI-powered programmatic revenue optimisation platform for publishers, that maximises yield from every impression by refining floors, shaping traffic, and enriching bid requests using publishers’ unique auction data.
Read More »[Industry News] snakebyte Group Announces Milestone in Company History, Transitioning into Playcorion Group
snakebyte Group, a global leader in consumer electronics and software development, announced today a significant milestone in its corporate evolution, transitioning into Playcorion Group, a newly structured entity designed to support long term strategic growth with an accelerated focus on expanding the companies’ brands and product lines.
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
The annual Women in Games Awards are back again this Autumn, and you can now nominate friends, …
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[Industry news] The State of Web Gaming 2026
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
Fenris Creations has been announced as the sponsor of the Rising Star category at this …
Read More » -
[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards

MCV/DEVELOP News, events, research and jobs from the games industry
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