The Italian Interactive Digital Entertainment Association (IIDEA) has announced that their First Playable event made a successful in-person return earlier this month
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
Opera announces GX.games for mobile, a new way to create and publish mobile games for free
Opera has announced a new version of GX.games for mobile devices, which will allow developers to publish GameMaker games to the web for use on iOS and Android
Read More »FIFA 23 will not include Russian teams
Electronic Arts has announced that FIFA 23 will not include any teams from Russia, due to their ongoing invasion of Ukraine
Read More »The force is strong with Lego Star Wars: The Skywalker Saga as it returns to #1 in UK Boxed Charts
The GfK UK Boxed Top Ten between July 10, 2022 and July 16, 2022
Read More »Jagex acquires Pipeworks Studios in first ever studio investment
Jagex has announced they will acquire the US-based Pipeworks Studios
Read More »5000 copies of Autonauts vs Piratebots to be given to UK educational bodies
Curve Games and Denki have offered 5000 copies of Autonauts vs PirateBots to educators in the UK at no cost
Read More »Mojang says “integrations of NFTs with Minecraft are generally not something we will support or allow”
Mojang has released a statement stating that non-fungible tokens (NFTs) and blockchain technologies will not be supported or allowed on the game going forward
Read More »[From the industry] Build A Rocket Boy expands with appointment of games industry veterans to executive team
Everywhere developer Build A Rocket Boy welcomes three long-time games industry professionals to senior roles at the international studio
Read More »[From the industry] StackAdapt Enables In-Game Inventory Through Global Leader Anzu
North American-based DSP StackAdapt has partnered with Anzu.io, the world’s most advanced in-game advertising platform, to leverage its in-game advertising inventory
Read More »EPIC Risk Management wants to educate audiences on loot boxes after UK Government inaction
EPIC Risk Management has released a statement about the UK Government’s decision not to regulate loot boxes with legislation
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’s shift away from physical discs impossible to ignore.
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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[Guest post] What Japan’s gamers can teach the rest of the games industry
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[Guest post] What Gamescom 2026 Means for Games Investment
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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