Ubisoft maintains it is confident in upcoming sequel Watch Dogs 2, but has admitted that pre-orders for the game are lower than it had anticipated. "The pre-orders are not as high as we thought they could be but we feel like the experience is a fantastic experience so we feel …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
How G2A plans to win over the industry
Despite what CEO Bartosz Skwarczek tells MCV when we sit down for our interview, the last twelve months have not been overly positive for codes marketplace G2A. In October 2015, League of Legends maker Riot asked teams sponsored by the retailer to remove its branding from their shirts and merchandise. …
Read More »Overwatch makes record-breaking march to 20m players
Blizzard has confirmed that Overwatch has become the fastest title to reach 20m players in the company’s history. So successful has it proved that Blizzard’s Q3 monthly active user numbers are up 50 per cent year-on-year and 25 per cent on the previous quarter, hitting 42m. That number has doubled …
Read More »Number of games getting UK tax relief more than doubles
167 games have been given the nod for Video Games Tax Relief in the year ending September 2016. That’s 117 per cent up on the previous year. UKIE added that the total UK/EEA spend on these projects hit 253.1m – that’s a 686 per cent year-on-year increase. The budget for …
Read More »Opinion: UK eSports is booming but mustn’t forget its grassroots
ESL UK co-managing director James Dean discusses what lessons we can learn from the past failures of eSports in the UK and why it’s important not to forget them. 2016 has been a massive year for eSports. With TV production companies all over the world finally committing to coverage, eSports …
Read More »Darkest Dungeon passes 1 million sales
Cult indie hit Darkest Dungeon is celebrating an important milestone in its successful story. The game, which came out on Steam Early Access last year before getting a full release in January, and hit PS4 and Vita in September, has now sold over 1m copies worldwide. Despite the console arrival, …
Read More »Windows 10 version of COD: Infinite Warfare multiplayer has a big caveat
PC gamers are able, should they choose, to buy today’s new Call of Duty from the Windows Store instead of Steam, but doing so comes at a price. Microsoft has confirmed that the Windows 10 version of the game’s multiplayer will only connect with others who have purchased from Microsoft’s …
Read More »Opinion: How YouTube personalities can push your product
YouTube is changing the games media landscape – you need to adjust your marketing strategies accordingly, says uChannel Management’s director Sam Barkaway. If you’ve been reading the marketing press over the last 12 months, you’ll find no shortage of commentators talking about the importance of tapping into ‘influencers’ – delivering …
Read More »Amazon Lumberyard Beta 1.6 introduces Twitch MetaStream
Promises deep Twitch integration with a host of overlays, graphs and features for streamers
Read More »Lethal VR: I’ve always wanted to pretend to be Robocop for a few moments.
With VR now truly in motion for consumers, we speak to Three Fields Entertainment on their new game, Lethal VR
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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