Parents who want to ensure their children have a safe and enjoyable video games experience now have an additional resource to draw upon. Everybody Plays has expanded its already extensive knowledge base with the launch of a new Parent’s Guide to Games. The hub will offer a range of guides …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Retailers: Third party Switch support impresses, but what about the price?
An interesting design and seemingly extensive third party support has got retail excited about the Nintendo Switch, but big questions remain after the platform holder’s initial reveal. It’s very Nintendo to bring something new and different to the market,” ShopTo’s head of commercial Alison Fraser told MCV. The early third …
Read More »Beam streaming and custom tournaments coming to Xbox Live
Microsoft has revealed that integrated streaming to its new Beam service and advanced eSports options are coming to Xbox Live. During the company’s two hour Windows event, it was revealed that the upcoming Windows 10 Creators Update will add two extra features to Xbox Live on the platform. First up …
Read More »UPDATED: ‘We need a Kitemark for indie developers,’ says Square Enix Collective boss
Update: Since the publication of this story, Square Enix Collective has contacted MCV to clarify Elliott’s remarks. His statement can be found below. Original story: The head of Square Enix’s Collective indie initiative Phil Elliott has said that the industry should do more to help the cream of the indie …
Read More »Team Liquid signs Civilization player and will run Civ tournaments
Team Liquid has announced its entry into the competitive Civilization world by signing Stephen "MrGameTheory" Takowsky and announcing a new Civ VI tournament. Liquid is now the first major eSports team with a Civilization VI player, and boy did they get a good one. Stephen "MrGameTheory" Takowsky is one of …
Read More »Simplygon made free to indie, educational and non-commerical developers
The real-time 3D Data software to become "accessible across industries."
Read More »International Factfile 2016: Argentina
Argentina is the third biggest market in Latin America with $409m (333m) in revenues, behind Brazil ($1.3bn) and Mexico ($1.1bn), Newzoo reports. In 2016, Latin America only represented four per cent of the global games market, with revenues reaching $4.1bn (3.3bn), but it was also the fastest growing market in …
Read More »Nintendo cuts profit forecasts after $50m loss last quarter
Nintendo has cut its profit forecasts for the financial year after its second quarter earnings release showed that the company lost around $50 million over the last few months. The release showed that Nintendo’s revenue for the quarter was around $1.32 billion, which was down 33% compared to the same …
Read More »BBC release Gold Rush Game Maker
Drag and drop adventure game maker challenges teens to get into game development
Read More »Rockstar cracks down on GTA Online cheaters by removing their money
Rockstar has removed trillions of dollars from the GTA Online economy after taking away any cash made through mods or hacks. Any illegitimately gained in-game money has been removed from players’ accounts, with some accounts being reset to $0. This has mainly been targeted at those who have used external …
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
Gaming is becoming increasingly digital. But that doesn’t mean consumer choice is disappearing with the disc. If anything, as digital becomes the default, players are becoming more demanding about how, where and on what terms they buy.
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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