By Artem Shkafenko, Head of Marketing at Upscale Studio. There is a growing trend among indie developers to skip publishers and self-publish directly to consoles. I work in console publishing, and I often see solo developers asking: “Why should I share revenue with a publisher? I can just buy a …
Read More »MCV/DEVELOP’s 30 Under 30 2025
This year’s 30 Under 30, where we put the spotlight on the best and brightest young talent in the industry that the industry has to offer
Read More »Allard Laban and Belia Portillo from Jackbox Games on Jackbox Party Pack 11
Vince Pavey had the chance to speak to the irreverent party game developers at Jackbox Games again
Read More »Thomas Dunn on making Wobbly Life, listening to the community, and leaving room for players to make their own fun
Thomas Dunn, founder and director of RubberBandGames, tells Vince Pavey all about the work his team puts into letting its players live their best Wobbly Life
Read More »Laurent Malville on what Lost Rift has in common with previous People Can Fly games, and trying to deliver something new in the extraction shooter space
Vince Pavey had a chat with Laurent Malville at People Can Fly about making their new base-building survival and extraction shooter hybrid game Lost Rift, which is currently in Early Access
Read More »Ten Years In and Game Devs of Color is Just Getting Started
Richie Shoemaker has taken shore leave from steering the good ship Debug++ to talk with Catt Small, executive director of Game Devs Of Color
Read More »Sky Tunley-Stainton on Safe In Our World’s Mental Health Star Accreditation, and why you should check on your company’s mental health status
We caught up with Sky Tunley-Stainton, Safe In Our World’s Partnerships and Training Manager, to learn more about its brand-new Mental Health Star Accreditation
Read More »Tim Endres and Stefan Heikhaus on gamescom 2025, why it is never routine, and how they’re raising the bar again
Ahead of this year’s gamescom trade show, Tim Endres and Stefan Heikhaus tell Vince Pavey about what makes this year’s event better than all of the other ones they’ve done before
Read More »MCV/DEVELOP’s 30 Under 30 2024
This year’s 30 Under 30, where we put the spotlight on the best and brightest young talent in the industry that the industry has to offer
Read More »Andrew Byatt and Dominic Wheatley on Evercade’s success and their retail plans for Blaze’s expanding line of retro consoles
The Evercade platform, augmented by the Game Boy-inspired Super Pocket last year, is about to enjoy a refresh to its console and handheld hardware ahead of an arcade-style system, the Evercade Alpha, joining the line-up at the end of the year. The revised systems, the EXP-R and VS-R, will be …
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