Upcoming indie game being kept behind closed doors “until it truly is ready”
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Destiny content faces further Xbox One lockout
PlayStation-exclusive content that had been expected to arrive on Xbox One this autumn will now not hit the console until autumn 2017 at the earliest. Polygon reports that a range of exclusive PlayStation content that arrived alongside last year’s Destiny: The Taken King had previously been marked down as being …
Read More »Metal Gear and Call of Duty dominate Gamescom
Call of Duty: Infinite Warfare, and Metal Gear Survive are amongst the biggest games of Gamescom so far. Before the show, Infinite Warfare’s ‘Zombies in Spaceland’ trailer was released, racking up over 1m page views on YouTube – making it by far the biggest trailer. On the first day of …
Read More »Telltale: ‘We need to redefine video game genres’
Telltale Games has urged the games industry to reconsider how it categorises genre, as the medium’s storytelling ability continues to mature. Job Stauffer, worldwide head of creative communications at the Batman, Minecraft and Walking Dead developer, observed that the growing appreciation of narrative in video games means that the industry …
Read More »Goodgame Studios restructure could see up to 100 jobs cut
German developer “deeply regrets” major changes to studio, scraps all casual and PC titles
Read More »‘Oculus Rift will drive gamers to physical retailers’
VR giant Oculus says in-store demos for its Rift headset will cause consumers to flock to the High Street. Oculus head of content Jason Rubin said that retailers are happy to make the trade-off between floor space and demo space due to the fact that it will attract a large …
Read More »Oculus, CI Games, Telltale and Dontnod headline our last edition of MCV @ Gamescom 2016
Gamescom is almost over and, to finish on a high note, we talk to Oculus’ head of content Jason Rubin, who tells us demos for the Rift headset will bring people back to physical retailers. MCV @ Gamescom also speaks to CI Games, which wants to reach the heights of …
Read More »Facebook and Unity partner to build new PC gaming platform
Fallen browser gaming giant Facebook wants back into the gaming market. For a brief period Facebook’s casual gaming aspirations looked to be a new dawn for mass-market gaming, but the shift to mobile and an increased emphasis on casual, bite-sized gaming in the traditional market eroded the social network’s impact. …
Read More »New Facebook integration heading to Unity
Partnership between engine firm and social network will make it easier for devs to release games on Facebook
Read More »Got an idea for a VR/AR innovation? Pitch it at Toy Inventors Workshop
Think you’ve got a great idea for a tech toy, gadget or application? We are looking for inventors to pitch their creations at Toy Inventors Workshop, taking place at Whittlebury Hall on September 20th 2016. The Workshop will bring together leading inventors, distributors and retailers to discover new ideas and …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
![Atelico AI Engine logo [Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games](https://mcvuk.com/wp-content/uploads/Atelico_AI_Engine_logo-110x75.jpg)
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![dfgd [Industry news] Music+Sound Awards Reveal 2026’s Finalists](https://mcvuk.com/wp-content/uploads/dfgd-110x75.jpg)

![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
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![fenfen [Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/fenfen-110x75.jpg)