When casual observers hear about esports, it’s usually the awe-inspiring prize pools from The International that first draw attention. Raw dollar count brings the attention of traditional media and narratives around the thought of instant video-game millionaires appeal to the rags-to-riches instinct in cultures around the world. Read more on …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Broken Window Studios triumphs in Global VR Challenge
US dev’s Reflections sees players’ narrative choices transforming the world around them
Read More »A look into the most open International in Dota 2 history
The International 6 will be unlike any other in Dota 2 history. Not only because it is the sixth iteration of one of esports’ largest events. Not only because it will break its own record of having the highest prize pool of any esports event in history — again. It …
Read More »Fnatic founder Sam Mathews on solidifying a global brand, and his new American Overwatch roster
Fnatic is one of the oldest and most popular brands in esports. Starting as team in 2004, the organization quickly evolved from just another Skandinavian clan into a global lifestyle brand. Today, the company fields rosters in all relevant esports titles, and just recently, has announced its expansion into esports’ …
Read More »Troy Baker: ‘Good games are worth more than money to voice actors’
Uncharted 4, Metal Gear Solid V and BioShock Infinite performer urges cash-strapped creators to ‘get creative’ about how to entice big-name actors to their project
Read More »Former long-time EA dev Hilleman joins Amazon Game Studios
Industry veteran Rich Hilleman has jumped ship to Amazon Game Studios following his departure from EA after more than three decades at the publisher. Hilleman joined EA as a support specialist in 1982, becoming its 39th employee. He later went on to work on the John Madden Football and NHL …
Read More »Reality Games building engine for real-world data-driven games
Studio hopes to help other devs enjoy similar success to its own Landlord Real Estate Tycoon
Read More »LucasFilm orders Galaxy in Turmoil dev to strip Star Wars from its Battlefront game
An unofficial sequel to Star Wars Battlefront 2 will not be allowed to use the Star Wars name or take place in its universe. Developer Frontwire announced plans to release the game for free on Steam last month. However, it will be of little surprise to hear that LucasFilm has …
Read More »Nonstop Knight studio Kopla Games acquired by Flaregames
Dev and publisher previously worked together to launch mobile action RPG
Read More »Lend us your ears: The benefits of audio outsourcing
Audio outsourcers may seem like another service devs have to splash out on, but it’s more akin to bringing in extra – and specialised – staff
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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