Help: The Game features titles created in six days during a global games jam and costs £9.99, with all profits going towards charity
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[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
Introducing: The first ever eSports Pro magazine
This week, MCV has taken a break, and in its place we have produced a one-off publication dedicated to eSports. In the first eSports Pro magazine, we speak to EA’s senior VP and GM of Competitive Gaming Todd Sitrin about the firm’s new eSports division. We also discuss regulation with …
Read More »Devs raise £90,000 with SpecialEffect’s One Special Day
Initiative far exceeds £25,000 target, will return in September 2017
Read More »Remedy partners with Smilegate to develop CrossFire 2 campaign
Quantum Break studio teams with Korean dev to bring ‘unique blend of storytelling, memorable characters and inventive gameplay’ to free-to-play shooter
Read More »Number of sexualised female characters has fallen ‘significantly’, study finds
A new paper from a group of researchers at Indiana University has suggested that the treatment of female characters in games has drastically improved over the last ten years. "In the 1980s and early 1990s, a lot of the graphical integrity just didn’t allow for the characters to be sexualised,"explainedlead …
Read More »Sadokist on finding his casting partner: ‘Partnering with HenryG was never planned’
Matthew "Sadokist" Trivett is a Canadian CS:GO caster and, alongside Henry "HenryG" Greer, one of the most well-known personalities in the scene. Sadokist took the time to chat with theScore esports on the final day of the ESL One Cologne 2016 Major and talked about his third Major and how …
Read More »Competitive Catherine redefines what fighting games can be
Is it esports?” This questions comes up, both honestly and facetiously, about a huge variety of games. Sometimes, esports is a groundswell, a way to mark the community that gathers around competitive games they’re passionate about. Other times, esports” seems more like a trope or a marketing tool. With each …
Read More »The CS:GO gambling scandal: Everything you need to know
Over the course of a month, Counter-Strike: Global Offensive, has been hit with arguably the biggest scandal in the game’s history and one which threatens to change the complexion of the professional scene forever. Read more on The Daily Dot >>>
Read More »Renegades, Riot and the danger of absolute power
On May 8, Riot Games permanently banned one of the top professional League of Legends teams in North America, Renegades, in one of the harshest punishments ever levied on an esports team. The move potentially cost the team and its two leaders, Christopher "MonteCristo" Mykles and Chris Badawi, millions of …
Read More »Why Las Vegas Needs To Look Hard At The Billion Dollar Esports Business
More than $590 million will be wagered on esports competitions through cash gambling sites in 2016 with 93% of the wagering taking place through esportsbook betting, which is akin to traditional sports betting. It is similar to wagering on the outcome of a match between two professional sports teams, except …
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[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially announced the launch of its Public Beta. Gamers from around the globe can now access the platform, create profiles, follow their favorite games, and directly participate in shaping the network’s final features ahead of its full release.
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
![dfgd [Industry news] Music+Sound Awards Reveal 2026’s Finalists](https://mcvuk.com/wp-content/uploads/dfgd-110x75.jpg)
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![dfgdgdg [Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse](https://mcvuk.com/wp-content/uploads/dfgdgdg-110x75.png)
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![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
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