At long last, mobile game Pokmon Go is out in some regions and the title appears to be doing rather well for itself. The title has shot straight to the top of both the free and top grossing charts on iOS in America. This is particularly impressive as typically a …
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Multiplay: Overlap between Insomnia and EGX is minimal
Only seven per cent of the consumers who go to Multiplay’s Insomnia also visit rival event, EGX. Speaking to MCV this week, Multiplay founder and CEO Craig Fletcher said that the growing number of games shows, and particularly EGX and Insomnia facing each other later this year, is not a …
Read More »Dying Light dev: There is room for more zombie games
Think the games market is overrun with the undead? Not at all, insist Dead Island and Dying Light developer Techland. Speaking to MCV, global marketing director Pawel Kopinski said that the sheer number of zombie titles in the market is an indication of their popularity, and that there’s room for …
Read More »CSGO Lotto YouTubers face lawsuit
The loss of credibility and a stern telling off from the FTC may be the least of TmarTn and ProSyndicate’s problems. Polygon reports that a lawsuit has been filed by a parent on behalf of their child, alleging that both Counter Strike creator Valve and both Trevor Martin and Tom …
Read More »Updated: Ubisoft – Movies like Assassin’s Creed are ‘not about making money’
The Assassin’s Creed movie is not going to earn a lot of money, says Ubisoft. The publisher has launched its own motion pictures division and is making films based on a number of its biggest brands, including Watch Dogs, The Division and Splinter Cell. The Assassin’s Creed movie hits cinemas …
Read More »What does Xbox’s Project Scorpio mean for developers?
The biggest news out of this year’s E3 was almost certainly Microsoft’s reveal that it has been working on an improved Xbox One, which it claims will be the ‘most powerful console ever made’. But is better hardware actually a draw for devs? We ask a crowd of triple-A and indie studios for their thoughts
Read More »Not all Microsoft games will support Xbox Play Anywhere
Microsoft’s claim that all ofits future first-party line-up would be part of its Xbox Play Anywhere appears to not be entirely correct. The platform holderquietly edited its statement on the matter, now saying that every game shown on-stage at E3 will be part of the scheme, where before it said …
Read More »Activision denies Sierra closure
Activision has denied speculation that it has closed its Sierra indie publishing label. Multiple development sources told MCV last week that the Activision division – responsible for King’s Quest, Geometry Wars 3: Dimensions Evolved, Shiftlings and Velocity 2K – no longer existed, with just one title still in production. Activision …
Read More »Nintendo merges developer programmes into single portal to attract indies
Creators of all sizes and at all levels of experience welcome to register for a Developer ID, platform holder insists
Read More »Unreal Engine and Unity to add Simultaneous Multi-Projection support
Nvidia tech allows devs to render multiple views with a single geometry pass, reportedly tripling VR performance
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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