Step inside a world that’s alive in every sense of the word. Evolvania, a uniquely unsettling 2D metroidvania from solo developer Elan Manuguerra and indie publisher IV Productions, invites players to explore the insides of a colossal, dying creature and discover every nook and cranny of this organic, ever-evolving universe. Fans can try the playable demo available on Steam and add Evolvania to their Wishlist now.
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Industry news] Eyebolls Unveils Magic: The Gathering’s new Teenage Mutant Ninja Turtles Launch Trailer
Eyebolls has created the new live-action and animation launch trailer introducing the Teenage Mutant Ninja Turtles into the Magic: The Gathering universe, developed in close partnership with Wizards of the Coast.
Read More »[Industry news] GAMED is the First Unified Identity and Monetization Layer for Gamers
GAMED, powered by Dizzaract, is the first platform to turn fragmented gaming activity into a unified identity. Players can see their full track record, measure their value, and monetize the skill, influence, and assets they’ve built over time. The platform launched after a Telegram MVP that reached more than 900,000 users and tracked nearly $15 million in gaming assets.
Read More »[Industry news] Playruo raises €2.1 million to become the leading platform for testing and sharing video games via streaming
Playruo, a professional cloud gaming solution for video game studios and publishers, has announced it has completed a €2.1 million funding round. Led by investment funds Kameha Ventures and Blast Club, this new funding round will accelerate the large-scale commercialisation of Playruo’s services:
Read More »[Industry news] Collective of industry creatives form new independent outsourcing studio
After a decade working in-house and agency side in digital marketing, web development, AR & VR software, UI systems development and UI Art for games, Russ Tyler has launched co-dev & art outsourcing studio 1oh1Designs.
Read More »[Screen Time] Feed the AI
Feed the AI. Collect data. Unlock upgrades. Watch the algorithm grow beyond your control. An active incremental where you feed an evolving AI with data and shape what it becomes. Will it save the world… or take it over?
Read More »[Industry news] Million-seller Co-Op Bullet Heaven The Spell Brigade Marches onto PlayStation 5 and 1.0 Release on Steam on April 29th
Belgian indie studio Bolt Blaster Games has announced that the hit co-op bullet heaven roguelite The Spell Brigade will launch its full 1.0 release on Steam and will be spellblasting its way onto PlayStation 5 on April 29. After selling over one million copies during Early Access and earning a “Very Positive” rating across 13,000+ Steam reviews, the 4-player co-op spellslinger roguelite is preparing its biggest update yet.
Read More »[Industry news] Dave School of Digital Arts Named Unreal Engine Academic Partner by Epic Games
The Dave School of Digital Arts at Northbridge University has been named an Unreal Engine Academic Partner by Epic Games, recognizing the program’s leadership in training students for careers in real-time 3D production across gaming, film and simulation industries.
Read More »[Industry news] Award-winning games industry mentorship scheme, Limit Break, launches 2026 program
Limit Break, the leading mentorship scheme dedicated to championing diverse talent and creativity in the UK games industry, has announced the opening of applications for mentors and mentees for its 2026 program.
Read More »[Industry news] Meridiem Announces Physical Editions of Super Meat Boy 3D for Nintendo Switch 2 and PlayStation 5
Meridiem is pleased to announce that it will publish two Physical Editions of Super Meat Boy 3D for Nintendo Switch 2 and PlayStation 5 on June 30, 2026. The digital version will be available on March 31, 2026. Developed by Sluggerfly and Team Meat and digitally published by Headup, Super Meat Boy 3D brings back the iconic and challenging platform game, but this time in 3D.
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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