After eight months in Early Access and ongoing community-driven updates, German indie developer and publisher ByteRockers’ Games has now launched the full 1.0 version of Net.Attack() – Code or Die! on Steam. Net.Attack() – Code or Die! puts a unique coding spin on the bullet heaven genre: players program their attack patterns in a visual coding interface. It has 190+ drag-and-drop nodes, as well as synergising optimisation picks and run-defining modification drops.
Read More »
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Industry news] NC America partners with independent developer emptyvessel to publish Defect
NC America has announced a partnership with independent developer emptyvessel to publish the close-quarters cyberpunk shooter DEFECT. The agreement enables NC America to publish emptyvessel’s intense, tactical shooter on multiple platforms at a date yet to be revealed.
Read More »[Industry news] Scopely at 15: Celebrating a milestone anniversary and the power of play
When Scopely was founded 15 years ago, there was no blueprint or guaranteed path to success — only a belief in the power of play, its ability to bring people together, and that great games can stand the test of time.
Read More »[Industry news] Ryan Lastimosa Joins Devoted Studios as Studio Art Director
Ryan Lastimosa joins Devoted Studios as Studio Art Director. A more than two-decade AAA veteran behind Apex Legends, Titanfall, and Call of Duty 4: Modern Warfare – his decision to make this move says something about where the industry is headed.
Read More »[Industry news] ProbablyMonsters expands executive leadership to advance its next phase of portfolio and publishing growth
ProbablyMonsters, an independent video game company focused on building original IP through a focused, scalable development model, today announced the expansion of its executive leadership team. Jonathan Lander joins as Chief Publishing Officer, David Reid joins as Chief Marketing Officer, and Mark Subotnick now serves as Chief Product Officer, aligning product leadership with the company’s broader C-suite structure.
Read More »[Industry news] Lumentale: Memories of Trey release date announced
Team17 and Beehive Studios are proud to announce that Lumentale: Memories of Trey is coming to Steam and Nintendo Switch 1 on May 26th 2026! Explore the Italian-inspired region of Talea, catch over one hundred Animon of different varieties, assemble your team and cook hundreds of meals in a brand-new Monster-Collector from the minds behind Xenoverse: Per Aspera Ad Astra, with a beautifully written, story-driven approach.
Read More »[Industry news] Tencent Cloud Unveils AI-Powered Gaming Solutions at GDC 2026
At the Game Developer's Conference (GDC) 2026, Tencent Cloud, the cloud business of global technology company Tencent, electrified GDC 2026 with AI‑powered breakthroughs for the games industry, introducing a new wave of AI-powered solutions set to redefine how games are developed, played, and protected. From intelligent in-game communication to next-gen security, these innovations are shaping the future of gaming by connecting players, streamlining development, and raising the bar for immersive experiences.
Read More »[Guest post] Integrating ECS into Existing Mass-Market Games: A Practical Engineering Guide
Entity Component System (ECS) architectures have become a standard approach for scaling modern games. They offer predictable performance, efficient memory usage, and a clean way to extend gameplay logic.
Read More »[Industry news] Kasedo Games Appoints Timea Edvi as Publishing Director
Kasedo Games, the publishing label of the Kalypso Media Group, has today announced the appointment of Timea Edvi as its new Publishing Director. Edvi brings with her more than twenty years of experience in games publishing, platform partnerships and indie development support, further strengthening Kasedo’s strategic focus on premium indie strategy titles.
Read More »[Industry news] Major League Soccer Names ESL FACEIT Group (EFG) as Official Operator for eMLS Cup
ESL FACEIT Group (EFG) today announced it has been selected by Major League Soccer (MLS) to operate the 2026 eMLS Cup, the pinnacle of competitive EA FC in North America. As the official operations partner, EFG will manage the transition from club selection to the crowning of a champion, providing the platform for the region’s best players to earn their spots in the EA FC World Championship.
Read More »-
[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
Read More » -
[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
-
[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
-
[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
-
[Guest Post] GTA VI : The Tipping Point For A New Normal
-
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
Read More » -
Finalists announced for the Women In Games Awards 2026
-
[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
-
[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
-
[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
![asd 2 [Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice](https://mcvuk.com/wp-content/uploads/asd-2-110x75.jpg)
![dfgdgdg [Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse](https://mcvuk.com/wp-content/uploads/dfgdgdg-110x75.png)
![1662974279280 Copy [Guest post] Keep Game Concept Motion Separate from Gameplay Footage](https://mcvuk.com/wp-content/uploads/1662974279280-Copy-110x75.jpeg)
![ULTIMATE EDITION 02 [Guest Post] GTA VI : The Tipping Point For A New Normal](https://mcvuk.com/wp-content/uploads/ULTIMATE_EDITION_02-110x75.jpg)

![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
![SB SiteHeader 1 [Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards](https://mcvuk.com/wp-content/uploads/SB_SiteHeader-1-110x75.jpg)
![fenfen [Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/fenfen-110x75.jpg)