When I say G, you say TWO!” G!” TWO!” G!” TWO!” An English crowd cheering the French would be all but unheard of in most sports. Even here in CS:GO, where Europe holds a strong sense of solidarity, it still came as quite the surprise. Nevertheless, hearing the crowd erupting …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
James Lampkin: ‘Because of the way we built WESA, it doesn’t allow for ESL to stomp around’
It was one of the better kept secrets in esports—an industry notorious for its leaks. Until May 10, no-one had publicly uttered the acronym WESA—quite a feat given the number of parties involved. Then, a well-meaning employee of a commercial printing firm took to Reddit to share the results of …
Read More »Science shows that eSports professionals are real athletes
Scientists at the German Sports University have conducted a study of eSports athletes and they were surprised by their results. They found that they are exposed to physical strains similar to those of "normal" athletes. Professor Ingo Frobse began studying eSports athletes five years ago. This made Frobse something of …
Read More »Bud Light All-Stars is a missed opportunity
DreamHack Austin marked the beginning of Bud Light’s first venture into esports. It also marked the end of any hope that Bud Light’s first venture into esports would be any good. When the beer brand announced two weeks ago that it would make an esports play, there was hope that …
Read More »Studio Wildcard: ‘We’re the anti-eSports eSport’
Creative director Jesse Rapczak explains why random events will elevate Ark: Survival of the Fittest above other online multiplayer titles
Read More »There’s a petition to remove Washington Post’s Uncharted 4 score from Metacritic
Change.org has been home to many a noble venture, but perhaps this is the most heroic of all. Washington Post’s review of PS4 action title Uncharted 4, which was titled This four-part series should have ended after Part One”, was not very positive. It ended: A Thief’s End is less …
Read More »What’s in a name? How to christen your development studio
In all the excitement of starting up your studio, there’s one decision that requires some serious thought: your company name. Develop asks devs how they came to label their brand
Read More »‘The advice for any aspiring developer is the same: study’
Develop catches up with CV Bay business development director Harry Vlahakis to ask about the firm’s work in games recruitment over the last decade, helping both aspiring devs and established studios
Read More »350,000 Mega Drive titles sold on Steam since mod hub launch
Nearly 20 years on from its discontinuation, the Mega Drive is making money again. Sega last month released a new retro hub for its Mega Drive library on Steam for PC. Among the new features was mod support, opening up the library to the enthusiastic PC modding community. And it …
Read More »Dark Souls board game crowdfunds £3.7m, is second-highest tabletop Kickstarter to date
Adaptation of From Software’s brutal RPG series is second only to the Exploding Kittens card game
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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