Thinking of opening your own studio? Developers that have already been through the journey, those that currently are and a range of industry experts share key insights into starting on your best foot
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
The Vaulting Dead: Implementing first-person parkour in Dying Light
In Dying Light, the recently deceased aren’t just walking: they can scale buildings, jump fences and more. Luckily, so can the living. Develop chases down lead designer Maciej Binkowski and lead programmer Bartosz Kulon to discover how they implemented first-person parkour movement
Read More »Report: Resident Evil 7 in the works, will be a return to horror roots
The next entry in Capcom’s Resident Evil series will be a ‘clean slate’ and a return to the franchise’s horror roots. That’s according to industry analyst Dr Serkan Toto, who said on the Twitter (below) that Resident Evil 7 is indeed in development. It will also ‘go back to RE’s …
Read More »DLC done right
Techland producer Tymon Smektala offers developers advice on how to build add-ons that truly give gamers extra value
Read More »EA forms Frostbite Labs to focus on developing future tech
Virtual humans in VR and ‘deep learning’ among ‘longer-term’ topics being researched by 30 to 40-strong team
Read More »International Factfile 2016: Germany
Half of the German population plays games according to data firm Newzoo. These 41.5m consumers allowed the German market to increase by two per cent in 2015, generating $4bn (2.7bn) in revenues. Germany is the biggest games market in Europe and Newzoo predicts that its revenues will continue to grow …
Read More »IGN acquires GameTrailers name and videos
GameTrailers may not be quite as dead as previously thought. Media giant IGN has stepped in – as reported by Polygon – purchasing both the GameTrailers’ name and the site’s massive library of videos. While GameTrailers.com is gone, its video content and YouTube channel will survive. That domain also redirects …
Read More »Nexon opens dev submissions for VR exhibition
Six games will be showcased in the ‘VR, why just be part of the audience?’ display at the Nexon Computer Museum, with first-place winners also invited for workshops in South Korea
Read More »Star Wars Battlefront skipped campaign to hit Force Awakens release
It’s been a huge commercial success, but from the off Star Wars Battlefront has been criticised for its lack of a meaningful single player mode. Now Eurogamer reports that EA Studios boss Patrick Soderlund has admitted in an investor broadcast that DICE opted against developing a single player campaign in …
Read More »Studio Wildcard offering ‘a considerable amount of money’ to buy Ark: Survival Evolved fan mods
‘We intend to continue to regularly select what we consider to be the most and most polished mods from among the many thousands available on Steam Workshop,’ says lead designer Jeremy Stieglitz
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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