ArcticPlay commercial director Totti Nyberg explains why the studio adopted a completely new approach to free-to-play for the mobile skateboarding title
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Making the hard choices when starting up a studio
Former Sony exec and independent dev Shahid Ahmad offers advice for new developers just setting out
Read More »Battlefield 1 trailer is the most ‘liked’ ever, Infinite Warfare the most disliked
Two of this year’s biggest Q4 FPS releases are experiencing very different fortunes on YouTube. As reported last week, Activision’s Call of Duty: Infinite Warfare has found itself subject to some sort of hate campaign on the video site. Since last week the game’s first trailer it has now gone …
Read More »The Develop Post-Mortem: The Room Three
Fireproof Games’ The Room trilogy has been a critical hat-trick, stacking up accolades for its brainteasing puzzles, detailed visuals and intuitive touch controls. Barry Meade takes Develop through the creation of the series’ latest effort
Read More »Riot Games’ social systems lead designer departs
Jeffrey Lin led efforts to combat toxic player behaviour in League of Legends
Read More »Daybreak opens submissions for $10,000 Gamers In Real Life scholarship
Prize open to any undergraduate student studying games, with an eight-week internship at the H1Z1 studio included
Read More »Rollercoaster Tycoon vs Planet Coaster vs Parkitect
When 2013’s SimCity came out, it was broken. It didn’t work. The servers fell over and the critics and fans did what they do when a game doesn’t work: they crucified it. Even when the game did get up-and-running, eventually, there were a few dissatisfied customers. The game’s developer had …
Read More »The UK games merchandise market is lagging behind the US, says licensing guru Rob Stevenson
The UK games market must learn from its American cousins if it wants to build a sizeable merchandise market. Former Ubisoft licensing head Rob Stevenson, who has just launched his Huge Crate merchandise business, says the UK is falling behind the US due to publishers and retailers not viewing video …
Read More »Gareth Noyce on making Lumo: ‘Triple-A isn’t my calling’
Co-founder of Ruffian Games talks us through the development of his love letter to '80s isometric adventures
Read More »Interview: Rovio’s million dollar Angry Birds comeback
In its native Finland, Rovio means pyre. And for many years, thanks to the success of its Angry Birds brand, the company burned bright. Following the smash hit success of the original game, the firm has launched another 14 Angry Birds titles, spin-offs and tie-in releases, resulting in three billion …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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