Stainless Games’ Carmageddon returns next month with a new console title that promises the most impressive vehicular destruction since the car combat series debuted almost two decades ago. James Batchelor straps in to find out how the game’s steel-shredding effects were accomplished
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving…
[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
‘Multiple buyers’ reportedly wanted to purchase Lionhead – but Microsoft wouldn’t let Fable go
’90 per cent’ of interested parties walked away when Microsoft refused to sell Fable IP, sources claim
Read More »Stellaris breaks Paradox revenue record with 200,000 day one sales
Space strategy title Stellaris has been an instant hit for publisher Paradox Interactive. The game has in its first 24 hours on sale sold over 200,000 units. That’s actually slightly short of the 250k copies sold by Paradox’s former release Cities: Skylines, but Stellaris’ higher price means that it represents …
Read More »‘Writers make sure things explode when they need to’: The importance of narrative in games
Development often sacrifices narrative strength at the altar of technical achievement, leaving titles with clichéd plots and lifeless dialogue in favour of visual panache and mechanical complexity. Writer Steven-Elliot Altman reveals how studios can give games a story worth telling once again
Read More »Star Wars: Battlefront 2 due in 2017, Visceral’s Star Wars game in 2018
EA has said that a sequel to Star Wars: Battlefront will be released in 2017. Its enthusiasm is undoubtedly buoyed by the success of the first game, which in EA’s last financial year (ending March 31st) saw 14m copies shipped. That’s well ahead of the 13m EA forecast back in …
Read More »Universal Windows Platform unlocks framerate for PC devs
Support for AMD Freesync and Nvidia G-Sync also added
Read More »Discover 18 code samples for the Internet of Things
Intel Developer Blog: How the firm is making it easier for developers to build projects around a wider range of devices
Read More »Avalanche Software closed as Disney kills Infinity franchise
Nearly 300 staff laid off at creator of toy-to-life series, with Disney Interactive to no longer self-publish games
Read More »Disney gives up on console games as it ends Infinity range
It may be the biggest name in movies, but Disney’s failure in video games is now complete. Despite some initial video game investment back in 2007/2008 (resulting in the poor selling Turok and Split/Second), Disney has struggled to match the success of rival Warner Bros. It cancelled most of its …
Read More »Framerate fixes roll out for Windows 10 UWP
Microsoft has at last added some key framerate functionality to Universal Windows Platform games on Windows 10. UWP has come under intense fire for a host of missing functionality in games supplied via the Windows Store. The company had previously promised to work to narrow the gap between these titles …
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving businesses the …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving businesses the …
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MCV/DEVELOP’s 30 Under 30 – 2026
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards

MCV/DEVELOP News, events, research and jobs from the games industry
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