Indie hit Salt and Sanctuary is to be subject to a physical release on PS4, developer Ska Studios has confirmed. The release is described as being limited”, and there are thus far no details about region availability or timing. Also confirmed is that a release date for the PC port …
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power o…
[Industry news] Appcharge Appoints Gaming Veteran Bernard Kim to Advisory Board
Appcharge, the leading direct-to-consumer (DTC) payments platform for mobile game publishers, today …
[Industry news] Communications Veteran Sam Forrest Launches GunDog Communications
As organisations face increasing pressure to stand out in saturated markets while operating with lea…
Critical Hit announced as sponsors at MCV/DEVELOP Awards
Critical Hit is to sponsor the Major Studio of the Year category at the forthcoming MCV/DEVELOP Awar…
Rokky announced as sponsors at MCV/DEVELOP Awards
Rokky is to sponsor the Independent Publisher of the Year category at the forthcoming MCV/DEVELOP Aw…
Made for Samsung mobile app initiative opening up to indie games devs
Mobile platform to offer services such as testing, promotion and analytics in lieu of cash incentives
Read More »The Develop Post-Mortem: _PRISM
Former Hollywood VFX artist Clint Siu recently released his debut game: a geometric puzzle title for mobile devices. James Batchelor learns more about the project’s unique origins
Read More »Exploring the rapid rise of Rocket League
According to the developers, Rocket League wasn’t their first physics-based video game involving cars and soccer balls in a cage. The first version, Supersonic Acrobatic Rocket-Powered Battle-Cars”, was released in 2008 for PS3. While SARP wasn’t nearly as successful as Rocket League, it remains a critically-acclaimed title among fans of …
Read More »Respawn is making a Star Wars game
Another Star Wars outing is to emerge from the loins of the EA-Disney video games agreement, this time from Titanfall developer Respawn. The studio is working with both its publishing partner and LucasFilm. The title is described as a third person action-adventure game set in the Star Wars universe. The …
Read More »Zfreek on why nationality is irrelevant when it comes to performance
Zakari ‘ZfreeK’ Freedman is compLexity Gaming’s support player and also CoL captain Kyle ‘swindlemelonzz’ Freedman’s real life brother. Transferring to Dota 2 from Heroes of Newerth along with his brother, Zfreek has managed to stay out of the limelight, happily accepting his brother to bask in the public eye. The …
Read More »Athletes and eSports: Why Visas Are Complicated
Finally. After many months of being barred from competition, TSM has announced that Leffen has received a temporary P1 Visa that grants him access to the United States. This is great news for Melee fans, but one that comes as a bit of a surprise. Why now, when not before? …
Read More »CCP CEO: ‘The first five years of VR will be very slow, then very chaotic’
Hilmar Pétursson sees virtual reality as a ‘ten-year plan’, with the latter five years heralding ‘rapid expansion like we've never seen before’
Read More »Q&A: Walshy on leaving competitive Halo, HCS Pro League and CLG’s dominance
During EGLX over the weekend in Toronto, Slingshot contributor Blake Bottrill had the chance to catch up with veteran Halo commentator David Walshy” Walsh. The former pro player talked about event host cities, going to school and Counter Logic Gaming’s recent dominance. Read more on SlingShot eSports >>>
Read More »The DreamHack Austin eSports overview
The biggest LAN (local area network) party on the planet is coming to North American soil for the first time with DreamHack Austin (Texas) this week. Since its inception in 1994, DreamHack was the answer to the question, "What group consistently puts on the largest digital competition, LAN party and …
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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EXPO GAMERS 2026: Europe’s Premier Gamedev Summit Finalizes Executive Program
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[Industry news] New Swedish Incubation Model Aims to Speed Up Indie Game Releases
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
Read More » -
Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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