The UK games market must learn from its American cousins if it wants to build a sizeable merchandise market. Former Ubisoft licensing head Rob Stevenson, who has just launched his Huge Crate merchandise business, says the UK is falling behind the US due to publishers and retailers not viewing video …
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Gareth Noyce on making Lumo: ‘Triple-A isn’t my calling’
Co-founder of Ruffian Games talks us through the development of his love letter to '80s isometric adventures
Read More »Interview: Rovio’s million dollar Angry Birds comeback
In its native Finland, Rovio means pyre. And for many years, thanks to the success of its Angry Birds brand, the company burned bright. Following the smash hit success of the original game, the firm has launched another 14 Angry Birds titles, spin-offs and tie-in releases, resulting in three billion …
Read More »Wipeout co-creator Nick Burcombe wants the licence to make another one
The co-creator of Wipeout Nick Burcombe has said he would make another entry in the sci-fi racing franchise, if Sony would let him. Wipeout, developed by Psygnosis, was released in 1995 as a launch title for the PlayStation. The most recent game in the series was released in January 2012. …
Read More »As seen on TV: Why television’s biggest names are on the hunt for games developers
Broadcasters are increasingly turning to games developers to engage broader audiences with their brands. James Batchelor finds out what opportunities this presents for studios
Read More »Testronic expands Warsaw QA and testing offices
50 per cent boost in size means capacity now stands at more than 550 stations
Read More »Amazon to deliver Doom at midnight
Amazon Prime will be delivering copies of Doom at midnight on Thursday. In order to benefit from this offer, fans of Bethesda’s FPS will have to place an order using the Prime Now app from 10pm to 11.45pm on Thursday (May 12th). The move will help Amazon compete with digital …
Read More »PayPal to drop Purchase Protection for crowdfunding payments
Updated policy means payment service will no longer provide a safety net for unfulfilled campaigns
Read More »Gaming ‘Tinder’ app TreyBro seeks £800,000 investment
New gaming social network TreyBro is looking for 800,000 in financial backing. Described as ‘Tinder for gamers’, this mobile app allows gamers to find people to play with. It has a Tinder-style interface, where users swipe left or right to say yes or no to people. It also includes a …
Read More »Develop Studio Sales Charts: Dark Souls III sends From Software soaring in April
EA Canada follows in second place thanks to EA Sports UFC 2, while Remedy Entertainment manages just fifth despite the success of Quantum Break
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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